aboutsummaryrefslogtreecommitdiff
path: root/engines/xeen/scripts.cpp
AgeCommit message (Expand)Author
2018-04-09XEEN: Add Patcher class for doing on-the-fly map patchesPaul Gilbert
2018-04-08XEEN: Fix reading and setting character specific flagsPaul Gilbert
2018-04-08XEEN: Further numeric fixes for dialog with Gremlin KingPaul Gilbert
2018-04-08XEEN: Fix display of the 123 Chooser dialogPaul Gilbert
2018-04-08XEEN: Fix checking if a specific monster is deadPaul Gilbert
2018-04-07XEEN: Cleanup of unused local in ScriptsPaul Gilbert
2018-04-07XEEN: Allow saving game after Clouds ending finishesPaul Gilbert
2018-04-07XEEN: Cleanup of game completion flagsPaul Gilbert
2018-04-07XEEN: Cache mouse clicks as well as keyboard in EventsManagerPaul Gilbert
2018-04-06XEEN: Fix crash getting Scarab of ImagingPaul Gilbert
2018-04-05XEEN: Remove map load assert to allow Northern Sphinx map to loadPaul Gilbert
2018-04-05XEEN: Fix getting multiple Northern Sphinx keysPaul Gilbert
2018-04-05XEEN: Fix entering password in Castle BasenjiPaul Gilbert
2018-04-03XEEN: Fix cmdIfMapFlag crash when banging Winterkill gongPaul Gilbert
2018-04-02XEEN: Fix crash entering NewcastlePaul Gilbert
2018-04-02XEEN: Fix implementation of cmdReturn opcodePaul Gilbert
2018-04-01XEEN: Fix showing sign text at F4 2,3Paul Gilbert
2018-04-01XEEN: Fix object 0 not being removable, _objNumber cleanupPaul Gilbert
2018-03-31XEEN: Properly remove river bottles when openedPaul Gilbert
2018-03-31XEEN: Cleanup of item bonus flags to a bitfield state structurePaul Gilbert
2018-03-30XEEN: Fixes for giving items via scriptsPaul Gilbert
2018-03-29XEEN: Improvements for trip to RivercityPaul Gilbert
2018-03-27XEEN: Change Map _loadDarkSide bool to int _loadCcNumPaul Gilbert
2018-03-23XEEN: Remove duplicated party dead flagPaul Gilbert
2018-03-23XEEN: Fix crash getting experience from Vertigo mayorPaul Gilbert
2018-03-22XEEN: Add original copy protection dialogPaul Gilbert
2018-03-19XEEN: Fix whether events are checked after openGrate callsPaul Gilbert
2018-03-18XEEN: Add an enum SpellsCategory enum, code simplification using itPaul Gilbert
2018-03-17XEEN: Change bool _isDarkCc to int _ccNumPaul Gilbert
2018-03-17XEEN: Fix damaging characters from poisoned wellPaul Gilbert
2018-03-13XEEN: Fix text colors during intro/exit cutscenesPaul Gilbert
2018-03-04XEEN: Added Other Options dialog for Dark Side and WorldPaul Gilbert
2018-03-04XEEN: Move all the dialog classes to their own sub-folderPaul Gilbert
2018-03-04XEEN: Fix loading saves from main menus and launcherPaul Gilbert
2018-02-26XEEN: Cleanup of the game title, intro, and menu launching codePaul Gilbert
2018-02-23XEEN: Fix restarting scripts after script teleportsPaul Gilbert
2018-02-23XEEN: Fix exiting ScummVM when 'Nothing here' dialog is activePaul Gilbert
2018-02-23XEEN: Creation of create_xeen toolPaul Gilbert
2018-02-11XEEN: Fix exiting to main menu after playing ending cutscenesPaul Gilbert
2018-02-06XEEN: Implement final score calculationPaul Gilbert
2018-02-06XEEN: More of Clouds endgamePaul Gilbert
2018-02-01XEEN: Implemented remainder of World of Xeen endingPaul Gilbert
2018-01-29XEEN: Hook up script opcodes to show ending cutscenesPaul Gilbert
2018-01-28XEEN: Implemented cmdDisplayLarge opcodePaul Gilbert
2018-01-27XEEN: Move Scripts _v2 to Combat _damageTargetPaul Gilbert
2018-01-17XEEN: Fix display of text in bottom screen dialogsPaul Gilbert
2018-01-12XEEN: Further savegame logicPaul Gilbert
2017-12-29XEEN: REplace award values with descriptive constantsPaul Gilbert
2017-12-29XEEN: Fix intermittant crash leaving Dwarf MinePaul Gilbert
2017-12-29XEEN: Close open windows after opcode calls to cmdGiveMultiPaul Gilbert