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path: root/engines/xeen/sound.cpp
AgeCommit message (Expand)Author
2018-05-04XEEN: In progress splitting of music and sfx volumes in sound driverPaul Gilbert
2018-04-12XEEN: Fix read of freed data in multiple rapid playFX callsPaul Gilbert
2018-03-12XEEN: Add playVoice method for voice sample playbackPaul Gilbert
2018-03-10XEEN: Implementing subtitles display logicPaul Gilbert
2018-03-06XEEN: Change setMusicVolume to setMusicPercent for better range clarityPaul Gilbert
2018-03-05XEEN: Sound field renaming for better clarityPaul Gilbert
2018-03-04XEEN: Finish World of Xeen main menuPaul Gilbert
2018-02-19XEEN: Refactor to merge Sound and Music classesPaul Gilbert
2018-02-02XEEN: Fixes for initial start of World endingPaul Gilbert
2018-01-28XEEN: Added logic for music/sound togglingPaul Gilbert
2016-09-18XEEN: More of Darkside endgame sequencePaul Gilbert
2016-09-18XEEN: Beginnings of Darkside endgame, subtitle codePaul Gilbert
2016-09-18XEEN: Stop audio if intro sequence abortedPaul Gilbert
2016-09-17XEEN: Fix playback of VOC resourcesPaul Gilbert
2016-09-16XEEN: Cleanup of Sound driverPaul Gilbert
2016-09-16XEEN: Further cleanup of unneeded music codePaul Gilbert
2016-09-15XEEN: Fix setting up music, musPlayInstrument commandPaul Gilbert
2016-09-12XEEN: Beginnings of Music classPaul Gilbert
2016-09-04XEEN: Beginnings of Darkside endgame and musicPaul Gilbert
2016-09-04XEEN: Fix Travis identified warningsPaul Gilbert
2016-08-28XEEN: gcc compilation fixesPaul Gilbert
2016-08-27XEEN: Beginnings of sound effects supportPaul Gilbert
2015-11-29XEEN: Implementing more of Dark Side introPaul Gilbert
2015-11-21XEEN: Remove duplicate methodsPaul Gilbert
2015-11-20XEEN: Some initial work on better sound managerPaul Gilbert
2015-01-19XEEN: Compilation fixes for gccPaul Gilbert
2014-12-26XEEN: Implement button handlng and rest of Dark Side title screenPaul Gilbert
2014-12-26XEEN: Implement beginnings of Dark Side intro and supporting methodsPaul Gilbert