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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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xeen
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spells.cpp
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Author
2016-09-24
XEEN: Fix Cppcheck out-of-bounds warning
Torbjörn Andersson
2016-09-22
XEEN: Create Resources class to encapsulate all the static resources
Paul Gilbert
2016-09-18
XEEN: Beginnings of Darkside endgame, subtitle code
Paul Gilbert
2016-09-12
XEEN: Beginnings of Music class
Paul Gilbert
2016-08-28
XEEN: Moved method comments from CPP to header files
Paul Gilbert
2015-03-01
XEEN: Implement remaining spells
Paul Gilbert
2015-03-01
XEEN: Implemented more spells
Paul Gilbert
2015-03-01
XEEN: Implementing spells
Paul Gilbert
2015-02-28
XEEN: Fix ordering of spell list and methods
Paul Gilbert
2015-02-28
XEEN: Implemented protection from elements spell
Paul Gilbert
2015-02-28
XEEN: Implement some of the spells
Paul Gilbert
2015-02-28
XEEN: gcc compilation fixes
Paul Gilbert
2015-02-28
XEEN: Implement addHitPoints and spellFX methods
Paul Gilbert
2015-02-28
XEEN: Implemented multiAttack
Paul Gilbert
2015-02-22
XEEN: Renaming and move flags used for UI indicators
Paul Gilbert
2015-02-18
XEEN: Add special case spell handling during combat
Paul Gilbert
2015-02-18
XEEN: Implement extra code for passing active character to castSpell
Paul Gilbert
2015-02-17
XEEN: Implemented Cast Spell dialog
Paul Gilbert
2015-02-07
XEEN: Implemented resting
Paul Gilbert
2015-02-05
XEEN: Moved _maeNames to a new Resources class
Paul Gilbert
2015-02-04
XEEN: Implemented weapon variation of equipItem
Paul Gilbert
2015-02-04
XEEN: Partial implementation of doItemOptions
Paul Gilbert
2015-01-30
XEEN: Implemented SpellsDialog and ConfirmDialog classes
Paul Gilbert
2015-01-29
XEEN: Implemented setSpellText for spells dialog
Paul Gilbert
2015-01-25
XEEN: Beginnings of Town class, implemented handleAction
Paul Gilbert
2015-01-25
XEEN: Add skeleton for spells class
Paul Gilbert