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path: root/engines/xeen/spells.cpp
AgeCommit message (Expand)Author
2015-02-22XEEN: Renaming and move flags used for UI indicatorsPaul Gilbert
2015-02-18XEEN: Add special case spell handling during combatPaul Gilbert
2015-02-18XEEN: Implement extra code for passing active character to castSpellPaul Gilbert
2015-02-17XEEN: Implemented Cast Spell dialogPaul Gilbert
2015-02-07XEEN: Implemented restingPaul Gilbert
2015-02-05XEEN: Moved _maeNames to a new Resources classPaul Gilbert
2015-02-04XEEN: Implemented weapon variation of equipItemPaul Gilbert
2015-02-04XEEN: Partial implementation of doItemOptionsPaul Gilbert
2015-01-30XEEN: Implemented SpellsDialog and ConfirmDialog classesPaul Gilbert
2015-01-29XEEN: Implemented setSpellText for spells dialogPaul Gilbert
2015-01-25XEEN: Beginnings of Town class, implemented handleActionPaul Gilbert
2015-01-25XEEN: Add skeleton for spells classPaul Gilbert