Age | Commit message (Expand) | Author |
---|---|---|
2015-01-18 | XEEN: In progress work on sprite scaling | Paul Gilbert |
2015-01-18 | XEEN: Load sprites from the correct archive | Paul Gilbert |
2015-01-17 | XEEN: Add support for horizontally flipped sprites | Paul Gilbert |
2015-01-09 | XEEN: Added indoor/outdoor draw structure lists | Paul Gilbert |
2015-01-06 | XEEN: Work on loading sprites for monsters and objects in Map::load | Paul Gilbert |
2015-01-05 | XEEN: In progress implementing map loading | Paul Gilbert |
2015-01-02 | XEEN: Added checkSkill and animating indicators to assembleBorder | Paul Gilbert |
2015-01-02 | XEEN: Simplified SpriteResource class, char faces loading in main engine | Paul Gilbert |
2015-01-01 | XEEN: Reorganisation of resource, sprite, and cc file class files | Paul Gilbert |