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path: root/engines/xeen/worldofxeen/clouds_cutscenes.cpp
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2018-05-30XEEN: Properly reset subtitles when replaying cutscenesPaul Gilbert
2018-05-20JANITORIAL: Remove trailing whitespaceAdrian Frühwirth
2018-05-04XEEN: Fix playback of Clouds intro from World of Xeen Other Options dialogPaul Gilbert
2018-04-27XEEN: Move some few overlooked strings and spell array into xeen.ccsPaul Gilbert
2018-03-17XEEN: Change bool _isDarkCc to int _ccNumPaul Gilbert
Originally the flag was whether the party was on the Dark Side, but as a bool I was having to cast it to an int side/cc number in more and more places. So now I've converted it to _ccNum, and it can be used directly as an int
2018-03-12XEEN: Add playVoice method for voice sample playbackPaul Gilbert
2018-03-11XEEN: Refactoring subtitles for use in location cutscenes, updated Reaper ↵Paul Gilbert
cutscene
2018-03-11XEEN: Subtitle fixes for Clouds endingPaul Gilbert
2018-03-11XEEN: Subtitle fixes for Clouds of Xeen introPaul Gilbert
2018-03-10XEEN: Subtitle improvements, set up correct subtitles for Darkside introPaul Gilbert
2018-03-10XEEN: Implementing subtitles display logicPaul Gilbert
2018-03-06XEEN: Change setMusicVolume to setMusicPercent for better range clarityPaul Gilbert
2018-03-05XEEN: Sound field renaming for better clarityPaul Gilbert
2018-03-05XEEN: Fixes returning to main menus after viewing intro/end cutscenesPaul Gilbert
2018-03-02XEEN: Hook up Clouds of Xeen intro for playing on startupPaul Gilbert
2018-02-19XEEN: Refactor to merge Sound and Music classesPaul Gilbert
The existing structure didn't make sense, as Sound only handled sound files, but Music handled both music and short FX decoding. I've merged Sound & MUsic into a single Sound class, and moved the music driver to their own file, renamed to SoundDriver
2018-02-14XEEN: Fixes and cleanup for Dark Side endingPaul Gilbert
2018-02-11XEEN: Add missing music to Clouds endingPaul Gilbert
2018-02-11XEEN: Further fixes for Clouds endingPaul Gilbert
2018-02-11XEEN: Fixes and comments for Clouds Ending part 1Paul Gilbert
2018-02-10XEEN: Fix Clouds cutscene background decoderPaul Gilbert
2018-02-09XEEN: Reduce code duplication in Clouds endingPaul Gilbert
2018-02-07XEEN: Compilation fixPaul Gilbert
2018-02-07XEEN: Implemented remainder of Clouds endingPaul Gilbert
2018-02-06XEEN: More of Clouds endingPaul Gilbert
2018-02-06XEEN: More of Clouds endgamePaul Gilbert
2018-02-04XEEN: In progress implementing Clouds of Xeen endingPaul Gilbert
2017-12-20XEEN: Starting to do archive access more like the originalPaul Gilbert
Previously the game wasn't paying much attention to the access of dark.cc vs xeen.cc, which was causing problems when trying to travel to Dark Side. This is the beginnings of a refactoring to more closely work like the original does
2017-11-29XEEN: Refactor FontSurface as ancestors of Window, not ScreenPaul Gilbert
This refactoring allowed Screen to now simply derive from Graphics::Screen, and several duplicated methods could be removed.
2017-11-29XEEN: Create Windows class to hold the windows arrayPaul Gilbert
2017-11-18XEEN: Fixes for Character classPaul Gilbert
2017-01-12XEEN: Fix Unused Variable Compiler Warning.D G Turner
2016-10-09JANITORIAL: Remove trailing spacesEugene Sandulenko
2016-09-24XEEN: More Clouds endgame sequencePaul Gilbert
2016-09-24XEEN: Clouds gfx decompressor now workingPaul Gilbert
2016-09-24XEEN: Fixes for clouds gfx decompressorPaul Gilbert
2016-09-24XEEN: Fixes for setup of Clouds decompressorPaul Gilbert
2016-09-24XEEN: Initial implementation of Clouds endgame gfx decompressorPaul Gilbert
2016-09-22XEEN: Formatting fixesPaul Gilbert
2016-09-22XEEN: Create WorldOfXeenResources class for their specific stringsPaul Gilbert
Some strings are still in the base Resources, since they're referred to by core dialogs. These may be able to be refactored in the future as support is added for the other games
2016-09-22XEEN: Create Resources class to encapsulate all the static resourcesPaul Gilbert
This will make it easier later on to handle things like translations, and if the other games have different values for some arrays
2016-09-22XEEN: Create a WorldOfXeen sub-namespacePaul Gilbert
2016-09-21XEEN: Beginnings of Clouds endingPaul Gilbert
2016-09-21XEEN: Fixes for Clouds introPaul Gilbert
2016-09-21XEEN: Implemented Clouds intro, doScroll fixesPaul Gilbert
2016-09-20XEEN: In progress Clouds intro, subtitles cleanupPaul Gilbert
2016-09-20XEEN: Added Clouds of Xeen title screenPaul Gilbert
2016-08-27XEEN: Move game cutscene methods into their own classesPaul Gilbert