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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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engines
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xeen
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worldofxeen
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worldofxeen.cpp
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Author
2018-07-10
XEEN: Fix crash trying to dream in Clouds of Xeen standalone
Paul Gilbert
2018-04-01
XEEN: Fix laugh sound in death cutscene
Paul Gilbert
2018-03-31
XEEN: Fix Sheltem laugh during dream cutscene
Paul Gilbert
2018-03-17
XEEN: Change bool _isDarkCc to int _ccNum
Paul Gilbert
2018-03-17
XEEN: Fixes to death cutscene
Paul Gilbert
2018-03-04
XEEN: Fix loading saves from main menus and launcher
Paul Gilbert
2018-03-03
XEEN: Add Swords of Xeen main menu
Paul Gilbert
2018-03-02
XEEN: Add World of Xeen logo to end of Dark Side intro
Paul Gilbert
2018-02-28
XEEN: In progress implementing Dark Side intro
Paul Gilbert
2018-02-26
XEEN: Don't show game intro if it's already been seen perviously
Paul Gilbert
2018-02-26
XEEN: Minor cleanups to outer engine
Paul Gilbert
2018-02-26
XEEN: Cleanup of the game title, intro, and menu launching code
Paul Gilbert
2018-02-26
XEEN: Defer creating new game state until needed
Paul Gilbert
2018-02-19
XEEN: Refactor to merge Sound and Music classes
Paul Gilbert
2018-02-14
XEEN: Fixes and cleanup for Dark Side ending
Paul Gilbert
2018-02-13
XEEN: Move reseting dream sequence cutscene into the engine class
Paul Gilbert
2018-02-13
XEEN: Add detection for Clouds & Dark Side
Paul Gilbert
2018-02-11
XEEN: Fix exiting to main menu after playing ending cutscenes
Paul Gilbert
2018-02-11
XEEN: Add missing music to Clouds ending
Paul Gilbert
2018-02-11
XEEN: Fixes and comments for Clouds Ending part 1
Paul Gilbert
2018-02-06
XEEN: More of Clouds ending
Paul Gilbert
2018-02-06
XEEN: More of Clouds endgame
Paul Gilbert
2018-02-01
XEEN: Implemented remainder of World of Xeen ending
Paul Gilbert
2018-01-31
XEEN: Move the World of Xeen ending cutscene to it's own file
Paul Gilbert
2018-01-30
XEEN: Further implementation of World of Xeen ending
Paul Gilbert
2018-01-30
XEEN: In progress implementing World of Xeen endgame
Paul Gilbert
2018-01-29
XEEN: Hook up script opcodes to show ending cutscenes
Paul Gilbert
2018-01-20
XEEN: Break out of gameplay when party is killed
Paul Gilbert
2018-01-18
XEEN: Implemented death cutscene method
Paul Gilbert
2018-01-14
XEEN: Enable loading savegames from the launcher
Paul Gilbert
2017-11-15
XEEN: Fix uninitialized instance field warnings
Paul Gilbert
2017-10-29
XEEN: Enable starting game from startup menu
Paul Gilbert
2016-10-09
JANITORIAL: Remove trailing spaces
Eugene Sandulenko
2016-09-24
XEEN: Display main menu on startup
Paul Gilbert
2016-09-23
XEEN: Add dispatcher for cutscenes, menu, and gameplay
Paul Gilbert
2016-09-22
XEEN: Create a WorldOfXeen sub-namespace
Paul Gilbert
2016-09-21
XEEN: Beginnings of Clouds ending
Paul Gilbert
2016-09-20
XEEN: In progress Clouds intro, subtitles cleanup
Paul Gilbert
2016-09-20
XEEN: Added Clouds of Xeen title screen
Paul Gilbert
2016-09-18
XEEN: Beginnings of Darkside endgame, subtitle code
Paul Gilbert
2016-09-18
XEEN: Support switching between fx & game music, fx fixes
Paul Gilbert
2016-08-27
XEEN: Move game cutscene methods into their own classes
Paul Gilbert