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AgeCommit message (Expand)Author
2018-02-19XEEN: Refactor to merge Sound and Music classesPaul Gilbert
2018-02-17XEEN: Fix GCC warningTorbjörn Andersson
2018-02-14XEEN: Fixes and cleanup for Dark Side endingPaul Gilbert
2018-02-13XEEN: Move reseting dream sequence cutscene into the engine classPaul Gilbert
2018-02-13XEEN: Add detection for Clouds & Dark SidePaul Gilbert
2018-02-11XEEN: Fix exiting to main menu after playing ending cutscenesPaul Gilbert
2018-02-11XEEN: Add missing music to Clouds endingPaul Gilbert
2018-02-11XEEN: Further fixes for Clouds endingPaul Gilbert
2018-02-11XEEN: Fixes and comments for Clouds Ending part 1Paul Gilbert
2018-02-10XEEN: Fix Clouds cutscene background decoderPaul Gilbert
2018-02-09XEEN: Reduce code duplication in Clouds endingPaul Gilbert
2018-02-07XEEN: Compilation fixPaul Gilbert
2018-02-07XEEN: Implemented remainder of Clouds endingPaul Gilbert
2018-02-06XEEN: More of Clouds endingPaul Gilbert
2018-02-06XEEN: More of Clouds endgamePaul Gilbert
2018-02-04XEEN: In progress implementing Clouds of Xeen endingPaul Gilbert
2018-02-02XEEN: Fixes for initial start of World endingPaul Gilbert
2018-02-01XEEN: Fix display of dragon text at start of World endingPaul Gilbert
2018-02-01XEEN: Implemented remainder of World of Xeen endingPaul Gilbert
2018-01-31XEEN: Further implementation of World of Xeen endingPaul Gilbert
2018-01-31XEEN: Move the World of Xeen ending cutscene to it's own filePaul Gilbert
2018-01-30XEEN: Further implementation of World of Xeen endingPaul Gilbert
2018-01-30XEEN: In progress implementing World of Xeen endgamePaul Gilbert
2018-01-29XEEN: Hook up script opcodes to show ending cutscenesPaul Gilbert
2018-01-28XEEN: Flesh out missing ErrorDialog codePaul Gilbert
2018-01-20XEEN: Break out of gameplay when party is killedPaul Gilbert
2018-01-18XEEN: Implemented death cutscene methodPaul Gilbert
2018-01-14XEEN: Enable loading savegames from the launcherPaul Gilbert
2018-01-09XEEN: Fix opening of World of Xeen menuPaul Gilbert
2017-12-20XEEN: Starting to do archive access more like the originalPaul Gilbert
2017-12-09XEEN: Fix rendering of game screen on startupPaul Gilbert
2017-11-29XEEN: Refactor FontSurface as ancestors of Window, not ScreenPaul Gilbert
2017-11-29XEEN: Create Windows class to hold the windows arrayPaul Gilbert
2017-11-18XEEN: Fixes for Character classPaul Gilbert
2017-11-15XEEN: Fix uninitialized instance field warningsPaul Gilbert
2017-11-13XEEN: Fix compiler warningsPaul Gilbert
2017-10-29XEEN: Enable starting game from startup menuPaul Gilbert
2017-01-12XEEN: Fix Unused Variable Compiler Warning.D G Turner
2016-10-17XEEN: Visual Studio compilation fixPaul Gilbert
2016-10-09JANITORIAL: Remove trailing spacesEugene Sandulenko
2016-09-24XEEN: Display main menu on startupPaul Gilbert
2016-09-24XEEN: Move old main menu classes into WorldOfXeen namespacePaul Gilbert
2016-09-24XEEN: More Clouds endgame sequencePaul Gilbert
2016-09-24XEEN: Clouds gfx decompressor now workingPaul Gilbert
2016-09-24XEEN: Fixes for clouds gfx decompressorPaul Gilbert
2016-09-24XEEN: Fixes for setup of Clouds decompressorPaul Gilbert
2016-09-24XEEN: Initial implementation of Clouds endgame gfx decompressorPaul Gilbert
2016-09-23XEEN: Add dispatcher for cutscenes, menu, and gameplayPaul Gilbert
2016-09-22XEEN: Formatting fixesPaul Gilbert
2016-09-22XEEN: Create WorldOfXeenResources class for their specific stringsPaul Gilbert