index
:
scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
engines
/
xeen
/
worldofxeen
Age
Commit message (
Expand
)
Author
2017-12-20
XEEN: Starting to do archive access more like the original
Paul Gilbert
2017-12-09
XEEN: Fix rendering of game screen on startup
Paul Gilbert
2017-11-29
XEEN: Refactor FontSurface as ancestors of Window, not Screen
Paul Gilbert
2017-11-29
XEEN: Create Windows class to hold the windows array
Paul Gilbert
2017-11-18
XEEN: Fixes for Character class
Paul Gilbert
2017-11-15
XEEN: Fix uninitialized instance field warnings
Paul Gilbert
2017-11-13
XEEN: Fix compiler warnings
Paul Gilbert
2017-10-29
XEEN: Enable starting game from startup menu
Paul Gilbert
2017-01-12
XEEN: Fix Unused Variable Compiler Warning.
D G Turner
2016-10-17
XEEN: Visual Studio compilation fix
Paul Gilbert
2016-10-09
JANITORIAL: Remove trailing spaces
Eugene Sandulenko
2016-09-24
XEEN: Display main menu on startup
Paul Gilbert
2016-09-24
XEEN: Move old main menu classes into WorldOfXeen namespace
Paul Gilbert
2016-09-24
XEEN: More Clouds endgame sequence
Paul Gilbert
2016-09-24
XEEN: Clouds gfx decompressor now working
Paul Gilbert
2016-09-24
XEEN: Fixes for clouds gfx decompressor
Paul Gilbert
2016-09-24
XEEN: Fixes for setup of Clouds decompressor
Paul Gilbert
2016-09-24
XEEN: Initial implementation of Clouds endgame gfx decompressor
Paul Gilbert
2016-09-23
XEEN: Add dispatcher for cutscenes, menu, and gameplay
Paul Gilbert
2016-09-22
XEEN: Formatting fixes
Paul Gilbert
2016-09-22
XEEN: Create WorldOfXeenResources class for their specific strings
Paul Gilbert
2016-09-22
XEEN: Create Resources class to encapsulate all the static resources
Paul Gilbert
2016-09-22
XEEN: Create a WorldOfXeen sub-namespace
Paul Gilbert
2016-09-21
XEEN: Beginnings of Clouds ending
Paul Gilbert
2016-09-21
XEEN: Fixes for Clouds intro
Paul Gilbert
2016-09-21
XEEN: Implemented Clouds intro, doScroll fixes
Paul Gilbert
2016-09-21
XEEN: Further work on Darkside intro
Paul Gilbert
2016-09-21
XEEN: Refactored doScroll to have it available to cutscenes
Paul Gilbert
2016-09-20
XEEN: In progress Clouds intro, subtitles cleanup
Paul Gilbert
2016-09-20
XEEN: Added Clouds of Xeen title screen
Paul Gilbert
2016-09-19
XEEN: Added Pharaoh endgame score screen
Paul Gilbert
2016-09-19
XEEN: Added remainder of Darkside ending
Paul Gilbert
2016-09-19
XEEN: More of Darkside endgame sequence
Paul Gilbert
2016-09-18
XEEN: Fix merging graphic pages to screen
Paul Gilbert
2016-09-18
XEEN: More of Darkside endgame sequence
Paul Gilbert
2016-09-18
XEEN: Beginnings of Darkside endgame, subtitle code
Paul Gilbert
2016-09-18
XEEN: Fix fade out at end of Darkside Title sequence
Paul Gilbert
2016-09-18
XEEN: Support switching between fx & game music, fx fixes
Paul Gilbert
2016-09-17
XEEN: Changing file opening specifying archive to use enum
Paul Gilbert
2016-09-16
XEEN: Cleanup of Sound driver
Paul Gilbert
2016-09-16
XEEN: Further cleanup of unneeded music code
Paul Gilbert
2016-09-16
XEEN: Further fixes and cleanup for music player
Paul Gilbert
2016-09-15
XEEN: Fix setting up music, musPlayInstrument command
Paul Gilbert
2016-09-12
XEEN: Beginnings of Music class
Paul Gilbert
2016-09-10
XEEN: Fix compilation on Amiga
Eugene Sandulenko
2016-09-04
XEEN: Beginnings of Darkside endgame and music
Paul Gilbert
2016-08-27
XEEN: Beginnings of sound effects support
Paul Gilbert
2016-08-27
XEEN: Move game cutscene methods into their own classes
Paul Gilbert
2015-11-29
XEEN: Create stub files for other Clouds/DarkSide cutscenes
Paul Gilbert
2015-11-29
XEEN: Implementing more of Dark Side intro
Paul Gilbert
[next]