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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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xeen
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2018-03-10
XEEN: Cleanup and comments for Combat class
Paul Gilbert
2018-03-10
XEEN: Move item classes into their own file
Paul Gilbert
2018-03-09
XEEN: Fixes for remainder of World of Xeen ending
Paul Gilbert
2018-03-09
XEEN: Properly implement sprite flag SPRFLAG_BOTTOM_CLIPPED
Paul Gilbert
2018-03-09
XEEN: Fixes to part 1 of World of Xeen ending
Paul Gilbert
2018-03-06
XEEN: Simplify exit checks in World of Xeen ending
Paul Gilbert
2018-03-06
XEEN: Fix music volume in DarkSide intro when Pharoah is talking
Paul Gilbert
2018-03-06
XEEN: Change setMusicVolume to setMusicPercent for better range clarity
Paul Gilbert
2018-03-05
XEEN: Fix shadowed field warning
Paul Gilbert
2018-03-05
XEEN: Sound field renaming for better clarity
Paul Gilbert
2018-03-05
XEEN: Fixes returning to main menus after viewing intro/end cutscenes
Paul Gilbert
2018-03-04
XEEN: Added Other Options dialog for Dark Side and World
Paul Gilbert
2018-03-04
XEEN: Finish World of Xeen main menu
Paul Gilbert
2018-03-04
XEEN: Implemented Dark Side of Xeen menu
Paul Gilbert
2018-03-04
XEEN: Fix scroll effect for Clouds of Xeen main menu
Paul Gilbert
2018-03-04
XEEN: Move Credits and Please Wait classes into their own files
Paul Gilbert
2018-03-04
XEEN: Move all the dialog classes to their own sub-folder
Paul Gilbert
2018-03-04
XEEN: Fix loading saves from main menus and launcher
Paul Gilbert
2018-03-03
XEEN: Fix loading saves from main menus and launcher
Paul Gilbert
2018-03-03
XEEN: Add Swords of Xeen main menu
Paul Gilbert
2018-03-02
XEEN: Hook up Clouds of Xeen intro for playing on startup
Paul Gilbert
2018-03-02
XEEN: Add World of Xeen logo to end of Dark Side intro
Paul Gilbert
2018-03-01
XEEN: Fixes for Dark Side intro
Paul Gilbert
2018-03-01
XEEN: Implemented remaining code for Dark Side intro
Paul Gilbert
2018-02-28
XEEN: In progress implementing Dark Side intro
Paul Gilbert
2018-02-26
XEEN: Don't show game intro if it's already been seen perviously
Paul Gilbert
2018-02-26
XEEN: Minor cleanups to outer engine
Paul Gilbert
2018-02-26
XEEN: Cleanup of the game title, intro, and menu launching code
Paul Gilbert
2018-02-26
XEEN: Defer creating new game state until needed
Paul Gilbert
This fixes a bug with the startup menu where, after finishing the game, starting a new one would simply re-show the prior game
2018-02-24
XEEN: Fix freeze on the Confirm dialog
Paul Gilbert
2018-02-24
XEEN: Remove old stubbed Screen::draw method
Paul Gilbert
2018-02-24
XEEN: Remove debug code and unneeded variables
Paul Gilbert
2018-02-24
XEEN: Set correct starting date for each game
Paul Gilbert
2018-02-24
XEEN: Add difficulty selection dialog to WOX starting menu
Paul Gilbert
2018-02-24
XEEN: Properly redraw Char Items dialog after leaving Quest dialog
Paul Gilbert
2018-02-24
XEEN: Fix getting items from combat and displaying them in Items dialog
Paul Gilbert
2018-02-24
XEEN: Fix format string for items dialog weapon lines
Paul Gilbert
2018-02-24
XEEN: Fix resetting wall sprites between maps
Paul Gilbert
2018-02-24
XEEN: Don't save prior map state when loading new saves
Paul Gilbert
2018-02-24
XEEN: Swords of Xeen doesn't have any dreams
Paul Gilbert
2018-02-24
XEEN: Implemented Swords of Xeen death screen
Paul Gilbert
2018-02-24
XEEN: Don't show blood spatter for hits beyond the first row
Paul Gilbert
2018-02-24
XEEN: Merge various pow/hit arrays into a single array of structures
Paul Gilbert
2018-02-24
XEEN: Fix reduction of damage from physical resistence
Paul Gilbert
2018-02-23
XEEN: Add custom minimap logo for Swords of Xeen
Paul Gilbert
2018-02-23
XEEN: Simplify showPharaohEndText method to use const char *
Paul Gilbert
2018-02-23
XEEN: Fix restarting scripts after script teleports
Paul Gilbert
2018-02-23
XEEN: Add data to create_xeen for Clouds of Xeen on it's own
Paul Gilbert
2018-02-23
XEEN: Add Clouds of Xeen MAE and Spells to xeen.ccs
Paul Gilbert
The later games stored them in resources, but Clouds of Xeen had them hardcoded. So this adds them under the same resource names as the later games, so the existing code can load them
2018-02-23
XEEN: Properly erase items dialog when exited
Paul Gilbert
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