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2016-09-22XEEN: Fix compiler warning in Music classPaul Gilbert
2016-09-22XEEN: Hopefully fix compiler warnings about hidden virtual methodsPaul Gilbert
2016-09-22XEEN: Create WorldOfXeenResources class for their specific stringsPaul Gilbert
Some strings are still in the base Resources, since they're referred to by core dialogs. These may be able to be refactored in the future as support is added for the other games
2016-09-22XEEN: Fix some compiler warningsPaul Gilbert
2016-09-22XEEN: Create Resources class to encapsulate all the static resourcesPaul Gilbert
This will make it easier later on to handle things like translations, and if the other games have different values for some arrays
2016-09-22XEEN: Create a WorldOfXeen sub-namespacePaul Gilbert
2016-09-21XEEN: Beginnings of Clouds endingPaul Gilbert
2016-09-21XEEN: Fixes for Clouds introPaul Gilbert
2016-09-21XEEN: Implemented Clouds intro, doScroll fixesPaul Gilbert
2016-09-21XEEN: Further work on Darkside introPaul Gilbert
2016-09-21XEEN: Give Cutscenes a virtual destructorPaul Gilbert
2016-09-21XEEN: Refactored doScroll to have it available to cutscenesPaul Gilbert
2016-09-20XEEN: In progress Clouds intro, subtitles cleanupPaul Gilbert
2016-09-20XEEN: Fix vertical gfx mergingPaul Gilbert
2016-09-20XEEN: Added Clouds of Xeen title screenPaul Gilbert
2016-09-19XEEN: Added Pharaoh endgame score screenPaul Gilbert
2016-09-19XEEN: Change Window _vm field to be staticPaul Gilbert
2016-09-19XEEN: Added remainder of Darkside endingPaul Gilbert
2016-09-19XEEN: Fix compiler warningPaul Gilbert
2016-09-19XEEN: More of Darkside endgame sequencePaul Gilbert
2016-09-18XEEN: Fix merging graphic pages to screenPaul Gilbert
2016-09-18XEEN: More of Darkside endgame sequencePaul Gilbert
2016-09-18XEEN: Extra space in sprite line decoding as workaround for bad dataPaul Gilbert
2016-09-18XEEN: Beginnings of Darkside endgame, subtitle codePaul Gilbert
2016-09-18XEEN: Stop audio if intro sequence abortedPaul Gilbert
2016-09-18XEEN: Fix fade out at end of Darkside Title sequencePaul Gilbert
2016-09-18XEEN: Support switching between fx & game music, fx fixesPaul Gilbert
2016-09-17XEEN: Changing file opening specifying archive to use enumPaul Gilbert
2016-09-17XEEN: Fix message in dump debugger commandPaul Gilbert
2016-09-17XEEN: Fix setting FX pause countdownsPaul Gilbert
2016-09-17XEEN: Fix playback of VOC resourcesPaul Gilbert
2016-09-17XEEN: Added dump command to the debuggerPaul Gilbert
2016-09-17XEEN: Fix FX instrument handlingPaul Gilbert
2016-09-16XEEN: Fix some compiler warningsPaul Gilbert
2016-09-16XEEN: Cleanup of Sound driverPaul Gilbert
2016-09-16XEEN: Minor formatting fixes for music method tablesPaul Gilbert
2016-09-16XEEN: Fix setting music notesPaul Gilbert
2016-09-16XEEN: Added further debug logging to music playerPaul Gilbert
2016-09-16XEEN: Further cleanup of unneeded music codePaul Gilbert
2016-09-16XEEN: Register debug channels on startupPaul Gilbert
2016-09-16XEEN: Further fixes and cleanup for music playerPaul Gilbert
2016-09-15XEEN: Fix setting up music, musPlayInstrument commandPaul Gilbert
2016-09-14XEEN: Added music playback interface methodsPaul Gilbert
2016-09-14XEEN: Implemented frequency shifting in music driverPaul Gilbert
2016-09-14XEEN: Fleshing out music playerPaul Gilbert
2016-09-12XEEN: Implement Music update methodPaul Gilbert
2016-09-12XEEN: Extra Adlib initialization during Music creationPaul Gilbert
2016-09-12XEEN: Implement Music playEffect methodPaul Gilbert
2016-09-12XEEN: Beginnings of Music classPaul Gilbert
2016-09-10XEEN: Fix compilation on AmigaEugene Sandulenko