index
:
scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
engines
/
xeen
Age
Commit message (
Expand
)
Author
2018-02-23
XEEN: Creation of create_xeen tool
Paul Gilbert
2018-02-19
XEEN: Implement Quick Fight Options dialog
Paul Gilbert
2018-02-19
XEEN: Fix shadowed field warning in SpriteResource
Paul Gilbert
2018-02-19
XEEN: Refactor to merge Sound and Music classes
Paul Gilbert
2018-02-19
XEEN: Fix input of new character names not allowing uppercase
Paul Gilbert
2018-02-18
XEEN: Flag games as not having voice
Paul Gilbert
2018-02-18
XEEN: Selection and creation fixes for Create Character dialog
Paul Gilbert
2018-02-18
XEEN: Cleanup and fixes for exchanging character attributes
Paul Gilbert
2018-02-18
XEEN: Fix randomly rolling attribute values
Paul Gilbert
2018-02-18
XEEN: Cleanup of new CreateCharacterDialog class
Paul Gilbert
2018-02-18
XEEN: Split up code for create character dialog into it's own class
Paul Gilbert
2018-02-17
XEEN: Fix dice animation in Create Character dialog
Paul Gilbert
2018-02-17
XEEN: Fix initial rendering of Create Character dialog
Paul Gilbert
2018-02-17
XEEN: Fix getting random item when searching beds
Paul Gilbert
2018-02-17
XEEN: Cleanup of giveTake give case 66 - give item
Paul Gilbert
2018-02-17
XEEN: Fix crash after searching beds
Paul Gilbert
2018-02-17
XEEN: Fix resistence gems when visiting a town location
Paul Gilbert
2018-02-17
XEEN: Fix text for Guild location
Paul Gilbert
2018-02-17
XEEN: Fix vertical line skipping in sprite rendering
Paul Gilbert
2018-02-17
XEEN: Fix GCC warning
Torbjörn Andersson
2018-02-16
XEEN: Renaming fields for location classes
Paul Gilbert
2018-02-16
XEEN: Fix default color of resistence gems in the UI
Paul Gilbert
2018-02-14
XEEN: Fixes and cleanup for Dark Side ending
Paul Gilbert
2018-02-13
XEEN: Move reseting dream sequence cutscene into the engine class
Paul Gilbert
2018-02-13
XEEN: Fix toggling the minimap by clicking on it
Paul Gilbert
2018-02-13
XEEN: Add detection for Clouds & Dark Side
Paul Gilbert
2018-02-12
XEEN: Correct loading of auxiliary map data for Swords of Xeen
Paul Gilbert
2018-02-12
XEEN: Added skeleton child engine for Swords of Xeen
Paul Gilbert
2018-02-12
XEEN: Fix memory leak loading savegames
Paul Gilbert
2018-02-12
XEEN: Fix Valgrind reported issues
Paul Gilbert
2018-02-12
XEEN: Properly pause when listing treasure post-combat
Paul Gilbert
2018-02-11
XEEN: Fix exiting to main menu after playing ending cutscenes
Paul Gilbert
2018-02-11
XEEN: Add missing music to Clouds ending
Paul Gilbert
2018-02-11
XEEN: Further fixes for Clouds ending
Paul Gilbert
2018-02-11
XEEN: Fixes and comments for Clouds Ending part 1
Paul Gilbert
2018-02-10
XEEN: Fix Clouds cutscene background decoder
Paul Gilbert
2018-02-09
XEEN: Fix experience doubling calculation
Paul Gilbert
2018-02-09
XEEN: Fix MonsterStruct _accuracy to be _armorClass
Paul Gilbert
2018-02-09
XEEN: Reduce code duplication in Clouds ending
Paul Gilbert
2018-02-07
XEEN: Clicking on party member glyphs, show Character Info dialog
Paul Gilbert
2018-02-07
XEEN: Compilation fix
Paul Gilbert
2018-02-07
XEEN: Implemented remainder of Clouds ending
Paul Gilbert
2018-02-06
XEEN: More of Clouds ending
Paul Gilbert
2018-02-06
XEEN: Implement final score calculation
Paul Gilbert
2018-02-06
XEEN: More of Clouds endgame
Paul Gilbert
2018-02-04
XEEN: In progress implementing Clouds of Xeen ending
Paul Gilbert
2018-02-02
XEEN: Fixes for initial start of World ending
Paul Gilbert
2018-02-01
XEEN: Fix display of dragon text at start of World ending
Paul Gilbert
2018-02-01
XEEN: Implemented remainder of World of Xeen ending
Paul Gilbert
2018-01-31
XEEN: Further implementation of World of Xeen ending
Paul Gilbert
[next]