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2018-05-06XEEN: Comment out duplicated check present in original executablePaul Gilbert
2018-05-06XEEN: Fix setup of mode buttons in Items dialogPaul Gilbert
2018-05-05XEEN: Fix checks for whether Hp/Sp fountains can be usedPaul Gilbert
2018-05-05XEEN: Add debug line for cmdPlayCD opcode parametersPaul Gilbert
2018-05-05XEEN: Properly convert script CD times to ScummVM CD framesPaul Gilbert
2018-05-05XEEN: Fix voice playback in World of Xeen DarksidePaul Gilbert
2018-05-05XEEN: Stop any voice playback in World Talkie if the dialog is closed earlyPaul Gilbert
2018-05-05XEEN: Add an optional param to CD playback to specify sound typePaul Gilbert
2018-05-05XEEN: Properly fix Border faces frame calculationPaul Gilbert
2018-05-04XEEN: In progress splitting of music and sfx volumes in sound driverPaul Gilbert
2018-05-04XEEN: Fix frame calculation for UI border heads when shakingPaul Gilbert
2018-05-04XEEN: Savegame name wasn't showing up for slot 99Paul Gilbert
2018-05-04XEEN: Fix jerkiness in World of Xeen menu animationPaul Gilbert
2018-05-04XEEN: Fix playback of Clouds intro from World of Xeen Other Options dialogPaul Gilbert
2018-05-02XEEN: Add CD tag to detection entryTarek Soliman
2018-04-30XEEN: Fix CD track voice playback in World of Xeen CD TalkiePaul Gilbert
2018-04-29XEEN: Support importing Clouds/Darkside savegames to World of XeenPaul Gilbert
2018-04-29XEEN: Add FIXME to hopefully prevent a rare combat failure conditionPaul Gilbert
2018-04-29XEEN: Further fix for movement checks when strafing indoorsPaul Gilbert
2018-04-29XEEN: Fix original bug prematurely resetting WEAK conditionPaul Gilbert
2018-04-29XEEN: Fix opening Other Options menu after canceling loading a savePaul Gilbert
2018-04-28XEEN: Further simplification in checkMoveDirectionPaul Gilbert
2018-04-28XEEN: Implement changes needed for World of Xeen 2 CD talkiePaul Gilbert
2018-04-28XEEN: Mark the supported games for testingPaul Gilbert
2018-04-28XEEN: Revert removal of movement check code; it was necessary after allPaul Gilbert
2018-04-28XEEN: Move Detect Monsters dialog logic into a dialogs_spells.cpp classPaul Gilbert
2018-04-28XEEN: Cleanup and fixes for control arrow movementPaul Gilbert
2018-04-28XEEN: Fix rendering of Detect Monsters spellPaul Gilbert
2018-04-27XEEN: Move some few overlooked strings and spell array into xeen.ccsPaul Gilbert
2018-04-27XEEN: Fix World of Xeen ending sequencePaul Gilbert
2018-04-27XEEN: Add script patch to remove statue floating off SE Clouds map cornerPaul Gilbert
2018-04-26XEEN: Script patch for Dark Tower statue setting invalid world flagPaul Gilbert
2018-04-26XEEN: Fix entry to Darkstone TowerPaul Gilbert
2018-04-26XEEN: Fix entering Dragon TowerPaul Gilbert
2018-04-26XEEN: Fix condition check in Southern SphinxPaul Gilbert
2018-04-26XEEN: Fix entering the Southern SphinxPaul Gilbert
2018-04-25XEEN: Fix loading of event text in Darkside southern skyroadPaul Gilbert
2018-04-25XEEN: Fixes for Dark Side endingPaul Gilbert
2018-04-23XEEN: Fix Swords Greyhaven guild spell listPaul Gilbert
2018-04-23XEEN: FIxes for Dark Side & Swords spell listingPaul Gilbert
2018-04-22JANITORIAL: Fix formattingAdrian Frühwirth
2018-04-21XEEN: Add Swords guild membership checksPaul Gilbert
2018-04-21XEEN: Swords changes for game flags arrayPaul Gilbert
2018-04-20XEEN: Ignore monster moves outside map rather than assertingPaul Gilbert
2018-04-20XEEN: Fix assert for maximum number in button chooserPaul Gilbert
2018-04-20XEEN: Fix crash attacking enemies with an Elder weaponPaul Gilbert
2018-04-20XEEN: Fix scripts scanning party inventories for an itemPaul Gilbert
2018-04-20XEEN: Add town entry handling for SwordsPaul Gilbert
2018-04-19XEEN: Changes for Auto Notes for SwordsPaul Gilbert
2018-04-19XEEN: Alter quest flag handling to accomodate SwordsPaul Gilbert