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2019-11-09XEEN: Fix Missing Default Switch CasesD G Turner
These are flagged by GCC if -Wswitch-default is enabled.
2019-11-03ENGINES: Stop using 'single id'Bastien Bouclet
2019-11-03ENGINES: Add an engine ID to all the enginesBastien Bouclet
2019-10-31XEEN: Proper fix for incorrect %lu format specifiersPaul Gilbert
2019-10-30XEEN: Fix for invalid numbers in Character Info dialogPaul Gilbert
2019-10-28XEEN: Fix Swords tavern sign in exit locationsPaul Gilbert
2019-09-22XEEN: Fix ending monster suffering elemental damagePaul Gilbert
2019-09-22XEEN: Fix clicking on monster names in combat to change targetPaul Gilbert
2019-09-22XEEN: Fix drawing left border of minimapPaul Gilbert
2019-09-01XEEN: Don't de-equip armor/acccessories when brokenPaul Gilbert
2019-09-01XEEN: Fix crash loading Great Pyramid Level 3Paul Gilbert
2019-09-01XEEN: Fix compiler warningjepael
2019-09-01XEEN: Fix searches resulting in misc itemsPaul Gilbert
2019-09-01XEEN: Add Virtual Destructor to SpritesDrawer Base ClassD G Turner
This is required to avoid GCC Compiler Warnings from -Wnon-virtual-dtor
2019-08-31XEEN: Fix rendering of Count BlackfangPaul Gilbert
2019-08-30XEEN: Workaround black pixels when rendering transparent ShadesPaul Gilbert
2019-08-30XEEN: Cleanup of sprite drawer 3Paul Gilbert
2019-08-30XEEN: Fix to use correct drawer for shades, drawer cleanupPaul Gilbert
2019-08-30XEEN: Further sprite drawer mode codePaul Gilbert
2019-08-30XEEN: Creating sprite drawer class hierarchy for missing draw modesPaul Gilbert
2019-08-29XEEN: Remove unused methods, comments for engine methodsPaul Gilbert
2019-08-29XEEN: Shift getting specific game Id to an engine methodPaul Gilbert
2019-08-29XEEN: Nothing here dialogs can now be closed by clicking in scenePaul Gilbert
2019-08-29XEEN: Fix for deleting characters from the rosterPaul Gilbert
2019-08-29XEEN: Fix background for 123 option chooserPaul Gilbert
2019-08-29XEEN: Fix crash entering Volcano Cave level 2Paul Gilbert
2019-08-28XEEN: Fix text for Dungeon of Death statuePaul Gilbert
2019-08-28XEEN: Parameter to cmdDisplayLarge is line number, not offsetPaul Gilbert
2019-08-27XEEN: Fix removing lava damage overlays before starting combatPaul Gilbert
2019-08-26XEEN: Fix removing Paladin rocks in Dark Side desertPaul Gilbert
2019-08-24XEEN: Fix incorrect Throne sprites in Northern SphinxPaul Gilbert
The Northern Sphinx used a list of object sprites that had an empty entry mid-list. This commit fixes the problem by allow such entries, but will only apply for new games
2019-08-22XEEN: Fix pitfall destinations in Southern TowerPaul Gilbert
2019-08-22XEEN: Fix giving lava damage after combat endsPaul Gilbert
2019-08-20XEEN: Fix applying characters' fire resistance when walking on lavaPaul Gilbert
2019-08-18XEEN: Workaround for incorrect vowelless knights riddle answerPaul Gilbert
2019-08-18XEEN: Fix granting temporary fire resistancePaul Gilbert
2019-08-18XEEN: Workaround script bug opening sarcophagus in SphinxPaul Gilbert
2019-08-18XEEN: Implement autosave supportPaul Gilbert
2019-08-09XEEN: Fix Not Enough Gold error dialog wasn't showingPaul Gilbert
2019-08-09XEEN: Fix not giving skills if party doesn't have enough goldPaul Gilbert
2019-08-09XEEN: Fix the random generation of misc itemsPaul Gilbert
2019-08-09XEEN: Show Spell Failed dialog if enchanitem item failsPaul Gilbert
2019-08-09XEEN: Fix item dialog item icons for shieldsPaul Gilbert
2019-08-09XEEN: Fix using 1,2,3 in combat to target specific creaturesPaul Gilbert
2019-07-28XEEN: Change English detection entries from testing to stablePaul Gilbert
2019-06-09XEEN: Fix mistakes in xeen.ccs datafile, bump up version numberPaul Gilbert
2019-06-09XEEN: Add missing armor class modifiersPeter Helbing
2019-06-09XEEN: Check bounds of stat values array, bug #10971Peter Helbing
2019-06-09XEEN: fix result type for readUint32LE()Peter Helbing
2018-12-19ENGINES: Add GUIErrorMessageFormat to replace duplicated functions (#1455)Cameron Cawley