index
:
scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
engines
/
zvision
/
actions.cpp
Age
Commit message (
Expand
)
Author
2013-11-13
ZVISION: Code for ActionDisableControl and ActionEnableControl.
Marisa-Chan
2013-11-07
ZVISION: ActionAssign value can be another slot, ValueSlot must be used.
Marisa-Chan
2013-11-01
ZVISION: Implement MusicNode and move ActionMusic to work with it.
Marisa-Chan
2013-11-01
ZVISION: Implement ActionStop.
Marisa-Chan
2013-11-01
ZVISION: Implement ActionKill.
Marisa-Chan
2013-11-01
ZVISION: ActionAdd must handle negative vallues.
Marisa-Chan
2013-11-01
ZVISION: Don't use unneeded function.
Marisa-Chan
2013-10-31
ZVISION: Fix actionRandom parameter reader.
Marisa-Chan
2013-10-31
ZVISION: Correct timer code to match original.
Marisa-Chan
2013-10-30
ZVISION: Move actionTimer to use ValueSlot class.
Marisa-Chan
2013-10-29
ZVISION: Make setPartialScreen use mask color correctly.
Marisa-Chan
2013-10-29
ZVISION: Add engine pointer to actionResult for manipulations with
Marisa-Chan
2013-10-25
ZVISION: Refactoring script manager, massive changes.
Marisa-Chan
2013-10-21
ZVISION: Fix changelocation sscanf format string to original format.
Marisa-Chan
2013-10-20
ZVISION: SetPartialScreen must update part of currentBackground image.
Marisa-Chan
2013-10-20
ZVISION: Style modifing by astyle.
Marisa-Chan
2013-10-18
ZVISION: Move TimerNode to SideFX-based class.
Marisa-Chan
2013-10-18
ZVISION: Streamvideo alwayas skippable. Skippable flag renamed to skipline.
Marisa-Chan
2013-10-02
ZVISION: Standardize includes order and format
RichieSams
2013-10-02
ZVISION: Create file on the heap to prevent memory scope problems
RichieSams
2013-10-02
ZVISION: Move bit flag to an enum for clarity
RichieSams
2013-09-09
ZVISION: Implement ActionPlayPreloadAnimation
RichieSams
2013-09-09
ZVISION: Implement ActionPreloadAnimation::execute()
RichieSams
2013-09-07
ZVISION: Update ActionSetPartialScreen to use new function name
RichieSams
2013-09-06
ZVISION: Delete action_node
RichieSams
2013-09-03
ZVISION: Change ActionPlayAnimation::_loop refer to a count rather than a boo...
richiesams
2013-09-24
ZVISION: Move TimerNode to it's own file
richiesams
2013-08-28
ZVISION: Modify TimerNode to use Control base class
richiesams
2013-08-24
ZVISION: Convert ScriptManager::_activeNodes to normal pointers instead of Sh...
richiesams
2013-08-20
ZVISION: Implement ActionSetPartialScreen
richiesams
2013-08-18
ZVISION: Implement ActionEnableControl and ActionDisableControl
richiesams
2013-08-16
ZVISION: Rename 'x' variable in changeLocation to 'offset'
richiesams
2013-08-11
ZVISION: Fix parsed arguments in ActionStreamVideo
richiesams
2013-08-10
ZVISION: Implement ActionChangeLocation::execute()
richiesams
2013-08-10
ZVISION: Implement ActionStreamVideo
richiesams
2013-08-10
ZVISION: Implement ActionQuit
richiesams
2013-08-05
ZVISION: sscanf to a uint first instead of directly to a bool
richiesams
2013-08-05
ZVISION: Add ActionMusic
richiesams
2013-08-04
ZVISION: Add ActionSetScreen
richiesams
2013-08-04
ZVISION: Fix sscanf formatting errors
richiesams
2013-08-04
ZVISION: Remove ResultAction clone member function
richiesams
2013-08-04
ZVISION: Add filename parsing for ActionPlayAnimation
richiesams
2013-08-04
ZVISION: Convert sscanf formats to follow new int lengths
richiesams
2013-08-04
ZVISION: Convert String pointers to const references
richiesams
2013-08-04
ZVISION: Optimize integer type usages
richiesams
2013-08-04
ZVISION: Create ScriptManager member function to change location
richiesams
2013-08-04
ZVISION: Create clone member function for ResultAction class
richiesams
2013-08-04
ZVISION: Convert ResultActions to take a String pointer in their constructors
richiesams
2013-08-04
ZVISION: Implement ActionTimer::execute()
richiesams
2013-08-04
ZVISION: Standardize naming conventions to fit the rest of the code base
richiesams
[next]