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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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zvision
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actions.h
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2013-08-05
ZVISION: Add ActionMusic
richiesams
2013-08-04
ZVISION: Create class definitions for mutliple ResultAction children
richiesams
2013-08-04
ZVISION: Add ActionSetScreen
richiesams
2013-08-04
ZVISION: Remove ResultAction clone member function
richiesams
Puzzle now uses smart pointers so clone is no longer necessary
2013-08-04
ZVISION: Convert String pointers to const references
richiesams
2013-08-04
ZVISION: Optimize integer type usages
richiesams
The general thought is int is faster than int16 or byte. So if you can afford the space, use it over int16 or byte. Also, only use int32 when you specifically need the 32 bits.
2013-08-04
ZVISION: Create ScriptManager member function to change location
richiesams
2013-08-04
ZVISION: Create clone member function for ResultAction class
richiesams
2013-08-04
ZVISION: Create class for ActionDelayRender
richiesams
2013-08-04
ZVISION: Convert ResultActions to take a String pointer in their constructors
richiesams
There's no point in copying the String since it's just being parsed
2013-08-04
ZVISION: Standardize naming conventions to fit the rest of the code base
richiesams
2013-08-04
ZVISION: Rename result_action.h/.cpp files to actions.h/.cpp
richiesams