Age | Commit message (Collapse) | Author | |
---|---|---|---|
2013-11-01 | ZVISION: Create a folder structure for ZVision source files | RichieSams | |
I personally used filters within my IDE, but since others are now joining the project, it was brought to my attention that some better organization would be nice. | |||
2013-10-02 | ZVISION: Standardize includes order and format | RichieSams | |
Format is: common/scummsys.h (Only if a .cpp file) header file for this file (Only if a .cpp file) zengine includes other includes, grouped by module | |||
2013-10-02 | ZVISION: Move bit flag to an enum for clarity | RichieSams | |
2013-09-09 | ZVISION: Implement ActionPlayPreloadAnimation | RichieSams | |
2013-09-03 | ZVISION: Change ActionPlayAnimation::_loop refer to a count rather than a ↵ | richiesams | |
boolean _loopCount refers to the number of times an animation should be played, where 0 corresponds to infinite. | |||
2013-08-20 | ZVISION: Implement ActionSetPartialScreen | richiesams | |
2013-08-18 | ZVISION: Implement ActionEnableControl and ActionDisableControl | richiesams | |
2013-08-16 | ZVISION: Rename 'x' variable in changeLocation to 'offset' | richiesams | |
Since it can be in either the x or the y direction | |||
2013-08-14 | ZVISION: Fix header #defines to match their file names | richiesams | |
2013-08-11 | ZVISION: Fix parsed arguments in ActionStreamVideo | richiesams | |
2013-08-10 | ZVISION: Implement ActionStreamVideo | richiesams | |
2013-08-10 | ZVISION: Implement ActionQuit | richiesams | |
2013-08-10 | ZVISION: Add documentation for the ResultAction base class | richiesams | |
2013-08-05 | ZVISION: Add ActionMusic | richiesams | |
2013-08-04 | ZVISION: Create class definitions for mutliple ResultAction children | richiesams | |
2013-08-04 | ZVISION: Add ActionSetScreen | richiesams | |
2013-08-04 | ZVISION: Remove ResultAction clone member function | richiesams | |
Puzzle now uses smart pointers so clone is no longer necessary | |||
2013-08-04 | ZVISION: Convert String pointers to const references | richiesams | |
2013-08-04 | ZVISION: Optimize integer type usages | richiesams | |
The general thought is int is faster than int16 or byte. So if you can afford the space, use it over int16 or byte. Also, only use int32 when you specifically need the 32 bits. | |||
2013-08-04 | ZVISION: Create ScriptManager member function to change location | richiesams | |
2013-08-04 | ZVISION: Create clone member function for ResultAction class | richiesams | |
2013-08-04 | ZVISION: Create class for ActionDelayRender | richiesams | |
2013-08-04 | ZVISION: Convert ResultActions to take a String pointer in their constructors | richiesams | |
There's no point in copying the String since it's just being parsed | |||
2013-08-04 | ZVISION: Standardize naming conventions to fit the rest of the code base | richiesams | |
2013-08-04 | ZVISION: Rename result_action.h/.cpp files to actions.h/.cpp | richiesams | |