Age | Commit message (Collapse) | Author |
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Format is:
common/scummsys.h (Only if a .cpp file)
header file for this file (Only if a .cpp file)
zengine includes
other includes, grouped by module
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boolean
_loopCount refers to the number of times an animation should be played, where 0
corresponds to infinite.
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Since it can be in either the x or the y direction
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Puzzle now uses smart pointers so clone is no longer necessary
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The general thought is int is faster than int16 or byte. So if you can afford the
space, use it over int16 or byte. Also, only use int32 when you specifically need
the 32 bits.
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There's no point in copying the String since it's just being parsed
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