Age | Commit message (Collapse) | Author |
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I personally used filters within my IDE, but since others are now joining the project,
it was brought to my attention that some better organization would be nice.
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Format is:
common/scummsys.h (Only if a .cpp file)
header file for this file (Only if a .cpp file)
zengine includes
other includes, grouped by module
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Useful for putting a breakpoint at certain ResultActions/Controls to
test out different instances of them.
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Usually those variables are parsed from the file name
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a backbuffer
This makes wrapped warping much easier as well as allowing changeLocation offsets to
work properly
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The script system requires that all ResultAction::execute() block until they finish. The video system *was* 'asyncronous'
in that you would just start a video and then run() would finish processing it. This code forces the video to complely finish
before playVideo returns. The Clock object is used to keep track of deltaTime while the video is playing.
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commands for them
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This allows the panorama/tilt options to mutated without having to generate the table multiple times.
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Remove passthrough methods
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setRenderState
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