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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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engines
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zvision
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render_table.h
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Author
2013-10-04
ZVISION: Remove Vector2 class
RichieSams
2013-10-02
ZVISION: Standardize includes order and format
RichieSams
2013-09-07
ZVISION: Add dirty rectangling support for pure image rendering
RichieSams
2013-09-06
ZVISION: Fix signed/unsigned mismatch
RichieSams
2013-09-06
ZVISION: Do full working window warp instead of image at a time
RichieSams
2013-09-24
ZVISION: Transpose is done in RenderManager::readImageToSurface(), so remove ...
richiesams
2013-08-18
ZVISION: Render images by specifying a destination and then clipping
richiesams
2013-08-15
ZVISION: Apply panorama/tilt warping after all images have been rendered to a...
richiesams
2013-08-14
ZVISION: Slight function name change to increase clarity
richiesams
2013-08-11
ZVISION: Create methods for converting screen coords to image coords
richiesams
2013-08-04
ZVISION: Optimize integer type usages
richiesams
2013-08-04
ZVISION: Add 'reverse' to _tiltOptions and _panoramaOptions to handle Control...
richiesams
2013-08-04
ZVISION: Create mutators for _tiltOptions
richiesams
2013-08-04
ZVISION: Create methods for altering panoramaOptions and create console comma...
richiesams
2013-08-04
ZVISION: Move generating the RenderTable to outside setRenderState
richiesams
2013-08-04
ZVISION: Rename Point template class to Vector2
richiesams
2013-08-04
ZVISION: Convert panoramaOptions and tiltOptions to floats
richiesams
2013-08-04
ZVISION: Convert RenderTable to only storing (x,y) offsets instead of absolut...
richiesams
2013-08-04
ZVISION: Modify the RenderTable panorama math to account for panoramas being ...
richiesams
2013-08-04
ZVISION: Create a class for handling all render table logic
richiesams