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path: root/engines/zvision/save_manager.cpp
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2013-11-01ZVISION: Create a folder structure for ZVision source filesRichieSams
I personally used filters within my IDE, but since others are now joining the project, it was brought to my attention that some better organization would be nice.
2013-10-02ZVISION: Standardize includes order and formatRichieSams
Format is: common/scummsys.h (Only if a .cpp file) header file for this file (Only if a .cpp file) zengine includes other includes, grouped by module
2013-10-02ZVISION: Fix spacingRichieSams
2013-09-25ZVISION: Only save a thumbnail of the backbuffer instead of the whole thingRichieSams
2013-09-22ZVISION: Fix memory leak in SaveManagerRichieSams
2013-09-21ZVISION: Only allow save slots in the range [1, 20]RichieSams
This is the range supported by the ZNem / ZGI save menus
2013-09-21ZVISION: Load the state values before changing locationRichieSams
2013-09-17ZVISION: Add a check against reading newer save game versionsRichieSams
2013-09-17ZVISION: Convert the current save version to a constRichieSams
2013-09-16ZVISION: Add version support for save filesRichieSams
2013-09-09ZVISION: Save a thumbnail of the RenderManager backbuffer instead of the ↵RichieSams
actual screen This prevents things like the GMM being in the thumbnail
2013-09-06ZVISION: Fix accidental signed read from save file headerRichieSams
2013-09-04ZVISION: Implement SaveManagerrichiesams