index
:
scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
engines
/
zvision
/
scr_file_handling.cpp
Age
Commit message (
Expand
)
Author
2013-09-07
ZVISION: Add scr parse line for ActionAssign
RichieSams
2013-08-28
ZVISION: Add LeverControl to scr file parsing
richiesams
2013-08-28
ZVISION: Change PushToggleControl to comply with new Control base class
richiesams
2013-08-24
ZVISION: Move PushToggleControl and LeverControl to their own files
richiesams
2013-08-24
ZVISION: Have PushToggleControl inherit from MouseEvent and handle the method...
richiesams
2013-08-20
ZVISION: Store the Puzzles in _activePuzzles and _globalPuzzles on the heap
richiesams
2013-08-20
ZVISION: Add TODO's of what is left for the engine to be complete
richiesams
2013-08-18
ZVISION: Revert to normal pointers instead of shared pointers
richiesams
2013-08-18
ZVISION: Allow Puzzles to have mutiple 'sets' of CriteriaEntries
richiesams
2013-08-18
ZVISION: Implement ActionEnableControl and ActionDisableControl
richiesams
2013-08-18
ZVISION: Convert _activeControls from a List to a HashMap
richiesams
2013-08-18
ZVISION: Prevent endless looping due to incorrect file structure
richiesams
2013-08-18
ZVISION: Re-enable video handling now that AVI code is fixed
richiesams
2013-08-16
ZVISION: Disable videos until I can figure out how to fix the decoder
richiesams
2013-08-11
ZVISION: Implement push_toggle control handling
richiesams
2013-08-11
ZVISION: Ignore .scr file lines that are empty
richiesams
2013-08-11
ZVISION: Throw a warning when a .scr file isn't opened
richiesams
2013-08-10
ZVISION: Add parsing skip for action::copy_file. It is not used.
richiesams
2013-08-10
ZVISION: Implement ActionChangeLocation::execute()
richiesams
2013-08-10
ZVISION: Create a global puzzle list and parse universe.scr into it during Sc...
richiesams
2013-08-10
ZVISION: Implement ActionStreamVideo
richiesams
2013-08-10
ZVISION: Implement ActionQuit
richiesams
2013-08-05
ZVISION: Comment out usage of ActionUnloadAnimation until it is implemented
richiesams
2013-08-05
ZVISION: Add ActionMusic
richiesams
2013-08-05
ZVISION: Pass the scr fileName as a const reference
richiesams
2013-08-04
ZVISION: Add ActionSetScreen
richiesams
2013-08-04
ZVISION: Convert _activeNodes and _activeControls to Lists of SharedPtr
richiesams
2013-08-04
ZVISION: Convert ResultAction pointers to SharePtr
richiesams
2013-08-04
ZVISION: Convert String pointers to const references
richiesams
2013-08-04
ZVISION: Optimize integer type usages
richiesams
2013-08-04
ZVISION: Move CriteriaOperator, Criteria, and StateFlag inside the Puzzle class
richiesams
2013-08-04
ZVISION: Modify Control parsing to use new Control class structure
richiesams
2013-08-04
ZVISION: Rename parseResult() to parseResults()
richiesams
2013-08-04
ZVISION: Modify Criteria parsing to handle empty Criteria
richiesams
2013-08-04
ZVISION: Convert ResultActions to take a String pointer in their constructors
richiesams
2013-08-04
ZVISION: Fix implicit conversion for scanf-type functions
richiesams
2013-08-04
ZVISION: Create main containers in ScriptManager
richiesams
2013-08-04
ZVISION: Clean up includes
richiesams
2013-08-04
ZVISION: Remove direct inclusion of stdio.h
Filippos Karapetis
2013-08-04
ZVISION: Change trimCommentsAndWhiteSpace to use a pointer instead of a refer...
richiesams
2013-08-04
ZVISION: Change Puzzle::resultActions to a List of pointers instead of Result...
richiesams
2013-08-04
ZVISION: Create ResultAction 's for Add and Random.
richiesams
2013-08-04
ZVISION: Fix usage of Puzzle struct to use 'key' instead of 'id'
richiesams
2013-08-04
ZVISION: Fix includes to use new underscore names
richiesams
2013-08-04
ZVISION: Rename files to use underscores instead of camelCase
richiesams