Age | Commit message (Collapse) | Author | |
---|---|---|---|
2015-02-11 | ZVISION: Refactor text rendering code in order to fix word wrapping | RichieSams | |
and clarify the logic. Fixes bug #6801 | |||
2014-12-24 | ZVISION: Plug more memory leaks | Filippos Karapetis | |
2014-12-24 | ZVISION: Set all the internal graphics operations to use RGB555 (1/2) | Filippos Karapetis | |
This is the first part of the changes to make the engine use RGB555 internally again. This is done to simplify the rendering pipeline - the engine will use RGB555 internally, but will output to RGB565. The overall changes have been broken into two commits, thus this first commit will break all the game colors | |||
2014-12-16 | ZVISION: Move trimCommentsAndWhiteSpace() into the script manager | Filippos Karapetis | |
This allows us to remove the last remnants of utility.* | |||
2014-12-16 | ZVISION: Move all the remaining utility classes into the core | Filippos Karapetis | |
2014-12-03 | ZVISION: Remove superfluous spacing and reorder some includes | Filippos Karapetis | |
2014-09-10 | ZVISION: Titler control and DisplayMessage action implemented | Marisa-Chan | |