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path: root/engines/zvision/scripting/script_manager.cpp
AgeCommit message (Expand)Author
2016-09-03JANITORIAL: Make GPL headers uniformEugene Sandulenko
2015-02-14ZVISION: Add custom equality operators for game locationFilippos Karapetis
2015-01-21ZVISION: Remove unnecessary spacesTorbjörn Andersson
2015-01-21ZVISION: Remove superfluous checkFilippos Karapetis
2015-01-20ZVISION: Fix saving when using the original save dialogFilippos Karapetis
2015-01-19ZVISION: Fix bug #6771 (unable to leave room when loading a game)Filippos Karapetis
2015-01-19ZVISION: Simplify the checks in the location changing codeFilippos Karapetis
2015-01-19ZVISION: Fix bug #6768 (unable to save in the prison area)Filippos Karapetis
2015-01-18ZVISION: Don't change location when coming back from ScummVM save dialog and ...RichieSams
2015-01-18Revert "ZVISION: Don't change location when coming back from ScummVM save dia...RichieSams
2015-01-18ZVISION: Don't change location when coming back from ScummVM save dialogRichieSams
2015-01-18ZVISION: Fix formatting and add curliesRichieSams
2015-01-10Revert "ZVISION: Remove ActionRestoreGame and loading of r.svr (restart slot)"Filippos Karapetis
2015-01-10ZVISION: Change wordingFilippos Karapetis
2015-01-07ZVISION: Remove ActionRestoreGame and loading of r.svr (restart slot)Filippos Karapetis
2014-12-30ZVISION: Rename some scripting classes to better represent what the classes areRichieSams
2014-12-26ZVISION: Implement auto-savingFilippos Karapetis
2014-12-26ZVISION: Move more graphics code out of the main engine codeFilippos Karapetis
2014-12-26ZVISION: Move the save manager together with the other file classesFilippos Karapetis
2014-12-19ZVISION: Fix uninitialized scalar field (CID 1257089)Marisa-Chan
2014-12-16ZVISION: Move trimCommentsAndWhiteSpace() into the script managerFilippos Karapetis
2014-12-16ZVISION: Move all the remaining utility classes into the coreFilippos Karapetis
2014-12-16ZVISION: Move the mouse cursor handling code into the graphics codeFilippos Karapetis
2014-12-08ZVISION: Implement several advanced engine features and ScummVM dialogsFilippos Karapetis
2014-12-03ZVISION: Remove superfluous spacing and reorder some includesFilippos Karapetis
2014-11-20ZVISION: More CamelCase and a bit of comments cleanupMarisa-Chan
2014-11-12ZVISION: Make menu bar fully enabled after changelocation calledMarisa-Chan
2014-11-12ZVISION: Passive borders check for tilt and panorama for changelocationMarisa-Chan
2014-11-08ZVISION: Implement action:restore_gameMarisa-Chan
2014-11-08ZVISION: Implement action:flush_mouse_eventsMarisa-Chan
2014-11-04ZVISION: Implement settings functionsMarisa-Chan
2014-10-10ZVISION: Fix code styleMarisa-Chan
2014-08-04ZVISION: Prepare save data while changing locationMarisa-Chan
2014-08-04ZVISION: Don't focus on already focused controlMarisa-Chan
2014-08-04ZVISION: New scriptManager location methodsMarisa-Chan
2014-08-04ZVISION: Make controls processing breakeable.Marisa-Chan
2014-07-12ZVISION: Bool results for keyUp and keyDown events for controls.Marisa-Chan
2014-07-12ZVISION: Implement fuctionality for change focus without of calling focus/unf...Marisa-Chan
2014-07-12ZVISION: Implement code for getControlMarisa-Chan
2014-07-05ZVISION: Process events for controls similar to original engine, fix some err...Marisa-Chan
2014-07-05ZVISION: Fix puzzle disable condition checkMarisa-Chan
2014-07-02ZVISION: Reorgonize source files into directories.Marisa-Chan
2014-06-14ZVISION: Fix compilation errors with latest scummvmMarisa-Chan
2014-06-13Merge remote-tracking branch 'upstream/master' into zvisionMarisa-Chan
2014-02-18ZVISION: Make GPL headers consistent in themselves.Johannes Schickel
2013-11-01ZVISION: Fix compilationTorbjörn Andersson
2013-11-01ZVISION: Update includes to use the new file structureRichieSams
2013-11-01ZVISION: Create a folder structure for ZVision source filesRichieSams