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2014-12-19ZVISION: Fix uninitialized scalar field (CID 1257087)Marisa-Chan
2014-12-19ZVISION: Fix uninitialized scalar field (CID 1257086)Marisa-Chan
2014-12-19ZVISION: Fix uninitialized scalar field (CID 1257085)Marisa-Chan
2014-12-19ZVISION: Fix uninitialized scalar field (CID 1257084)Marisa-Chan
2014-12-19ZVISION: Fix uninitialized scalar field (CID 1257083)Marisa-Chan
2014-12-19ZVISION: Fix uninitialized scalar field (CID 1257082)Marisa-Chan
2014-12-19ZVISION: Fix uninitialized scalar field (CID 1257081)Marisa-Chan
2014-12-19ZVISION: Fix uninitialized scalar field (CID 1257080)Marisa-Chan
2014-12-19ZVISION: Fix uninitialized scalar field (CID 1257079)Marisa-Chan
2014-12-19ZVISION: Fix uninitialized scalar field (CID 1257077)Marisa-Chan
2014-12-19ZVISION: Fix uninitialized scalar field (CID 1257076)Marisa-Chan
2014-12-19ZVISION: Fix uninitialized scalar field (CID 1257075)Marisa-Chan
2014-12-19ZVISION: Fix uninitialized scalar field (CID 1257074)Marisa-Chan
2014-12-19ZVISION: Fix uninitialized scalar field (CID 1257072)Marisa-Chan
2014-12-19ZVISION: Fix uninitialized scalar field (CID 1257071)Marisa-Chan
2014-12-19ZVISION: Fix uninitialized scalar field (CID 1257070)Marisa-Chan
2014-12-19ZVISION: Fix uninitialized scalar field (CID 1257069)Marisa-Chan
2014-12-19ZVISION: Fix uninitialized scalar field (CID 1257068)Marisa-Chan
2014-12-19ZVISION: Fix uninitialized scalar field (CID 1257067)Marisa-Chan
2014-12-19ZVISION: Fix uninitialized scalar field (CID 1257066)Marisa-Chan
2014-12-19ZVISION: Fix uninitialized scalar field (CID 1257065)Marisa-Chan
2014-12-19ZVISION: Fix uninitialized scalar field (CID 1257064)Marisa-Chan
2014-12-19ZVISION: Fix uninitialized scalar field (CID 1257063)Marisa-Chan
2014-12-19ZVISION: Fix uninitialized scalar field (CID 1257062)Marisa-Chan
2014-12-19ZVISION: Fix uninitialized scalar field (CID 1257060)Marisa-Chan
2014-12-19ZVISION: Fix uninitialized scalar field (CID 1257059)Marisa-Chan
2014-12-19ZVISION: Fix uninitialized scalar field (CID 1257058)Marisa-Chan
2014-12-19ZVISION: Fix uninitialized scalar field (CID 1257057)Marisa-Chan
2014-12-19ZVISION: Fix uninitialized scalar field (CID 1257056)Marisa-Chan
2014-12-19ZVISION: Fix uninitialized scalar field (CID 1257055)Marisa-Chan
2014-12-19ZVISION: Fix uninitialized scalar field (CID 1125218)Marisa-Chan
2014-12-19ZVISION: Fix uninitialized pointer field (CID 1109699)Marisa-Chan
2014-12-19ZVISION: Fix uninitialized scalar field (CID 1109669)Marisa-Chan
2014-12-16ZVISION: Fix the display of state variables, such as the high scoreFilippos Karapetis
Common::String::format() was used incorrectly. Also, state variables were handled incorrectly in the TTY text parser
2014-12-16ZVISION: Allow 2x scaling up in videos againFilippos Karapetis
This fixes the alchemists and cup sequence in Nemesis
2014-12-16ZVISION: Move trimCommentsAndWhiteSpace() into the script managerFilippos Karapetis
This allows us to remove the last remnants of utility.*
2014-12-16ZVISION: Move all the remaining utility classes into the coreFilippos Karapetis
2014-12-16ZVISION: Move the MIDI code together with the rest of the sound codeFilippos Karapetis
2014-12-16ZVISION: Move the mouse cursor handling code into the graphics codeFilippos Karapetis
2014-12-16ZVISION: Make the RLF decoder a subclass of the common video decoderFilippos Karapetis
This way, the redundant MetaAnimation class can now be removed
2014-12-12ZVISION: Only scale down animations to fit their frame, not upFilippos Karapetis
This fixes the animations in two locations in Zork: Nemesis (the armor visor in location cz1e, and the planet in location aa10).
2014-12-11ZVISION: Add a comment in the music codeFilippos Karapetis
2014-12-09ZVISION: Fix the responsiveness of level controls to mouse movementFilippos Karapetis
This fixes the responsiveness of the levers in the planet screen of Zork: Nemesis
2014-12-08ZVISION: Implement more advanced engine featuresFilippos Karapetis
Save game thumbnails and save game creation date have now been implemented
2014-12-08ZVISION: Implement several advanced engine features and ScummVM dialogsFilippos Karapetis
The functionality to return to launcher, list saves, delete saves, load games from the launcher and load and save games during runtime has been implemented. Also, ScummVM save/load dialogs have been implemented. Saved games now have three numbers in their file extension, bumping the possible save game slots up to 999
2014-12-03ZVISION: Move the subtitle classFilippos Karapetis
2014-12-03ZVISION: Move the TruetypeFont classFilippos Karapetis
2014-12-03ZVISION: Remove empty fileFilippos Karapetis
2014-12-03ZVISION: Remove superfluous spacing and reorder some includesFilippos Karapetis
2014-12-03ZVISION: Silence some false positive warnings by MSVCFilippos Karapetis