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path: root/engines/zvision/text/text.cpp
AgeCommit message (Collapse)Author
2016-09-03JANITORIAL: Make GPL headers uniformEugene Sandulenko
2015-02-11ZVISION: Refactor text rendering code in order to fix word wrappingRichieSams
and clarify the logic. Fixes bug #6801
2015-02-08ZVISION: Draw transparent text in original save dialogTorbjörn Andersson
Before this change, text was drawn in black boxes in Zork Nemesis, so while this does make it look better (and more like the original) this may actually make the text slightly harder to read. The original dialogs allowed only upper-case letters, but I think that it's better to leave that to the player.
2015-01-12ZVISION: Check eos() after reading from stream, not beforeTorbjörn Andersson
This fixes stray character in ZGI game over screen, when it reads an empty line of text.
2014-12-26ZVISION: Remove duplicate blitting code for images and animationsFilippos Karapetis
2014-12-24ZVISION: Set all the internal graphics operations to use RGB555 (1/2)Filippos Karapetis
This is the first part of the changes to make the engine use RGB555 internally again. This is done to simplify the rendering pipeline - the engine will use RGB555 internally, but will output to RGB565. The overall changes have been broken into two commits, thus this first commit will break all the game colors
2014-12-23ZVISION: Disable more unused codeFilippos Karapetis
2014-12-23ZVISION: Disable unused codeFilippos Karapetis
2014-12-23ZVISION: Add a comment about the special 0xCCCC characterFilippos Karapetis
2014-12-23ZVISION: Move all of the text related code togetherFilippos Karapetis
2014-12-23ZVISION: Ignore the special 0xCCCC character in subtitlesFilippos Karapetis
This seems to be used as a newline character
2014-12-22ZVISION: Prefix some class member variables with an underscoreFilippos Karapetis
2014-12-16ZVISION: Fix the display of state variables, such as the high scoreFilippos Karapetis
Common::String::format() was used incorrectly. Also, state variables were handled incorrectly in the TTY text parser
2014-12-03ZVISION: Move the TruetypeFont classFilippos Karapetis
2014-12-03ZVISION: Remove superfluous spacing and reorder some includesFilippos Karapetis
2014-12-03ZVISION: Use the ScummVM defined type int32, instead of int32_tFilippos Karapetis
2014-11-20ZVISION: More CamelCase and a bit of comments cleanupMarisa-Chan
2014-07-12ZVISION: Fix drawTxt y-position.Marisa-Chan
2014-07-02ZVISION: Reorgonize source files into directories.Marisa-Chan