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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2016-09-03
JANITORIAL: Make GPL headers uniform
Eugene Sandulenko
2015-12-21
ZVISION: Use the cell size mode when loading TrueType fonts
Bastien Bouclet
2015-12-21
GRAPHICS: Introduce a size mode for TrueType fonts
Bastien Bouclet
2015-07-07
ZVISION: Reorganize detection data
David Russo
2015-07-07
ZVISION: Correct code style
David Russo
2015-04-11
ZVISION: Silence gcc warnings
Matthew Hoops
2015-02-14
ZVISION: Check for point and style changes when early breaking from a font ch...
RichieSams
2015-02-11
ZVISION: Refactor text rendering code in order to fix word wrapping
RichieSams
2015-02-08
ZVISION: Draw transparent text in original save dialog
Torbjörn Andersson
2015-01-20
ZVISION: Convert subtitles to UTF-32 before rendering them (bug #6772)
Torbjörn Andersson
2015-01-13
ZVISION: Add support for Liberation Fonts
Filippos Karapetis
2015-01-12
ZVISION: Check eos() after reading from stream, not before
Torbjörn Andersson
2015-01-12
ZVISION: Check for all the required fonts before starting a game
Filippos Karapetis
2015-01-11
ZVISION: Avoid using floating point math when upscaling subtitle timing
Filippos Karapetis
2015-01-10
ZVISION: Change screen resolution for the hires DVD videos to 800x600
Filippos Karapetis
2015-01-07
ZVISION: Cleanup
Filippos Karapetis
2015-01-01
ZVISION: Really fix truetype_font.cpp newlines
Matthew Hoops
2015-01-02
ZVISION: Fix newline in truetype_font.cpp
Filippos Karapetis
2014-12-30
ZVISION: Search fonts in game directory (e.g. in game/FONTS/)
Marisa-Chan
2014-12-26
ZVISION: Remove duplicate blitting code for images and animations
Filippos Karapetis
2014-12-24
ZVISION: Set all the internal graphics operations to use RGB555 (1/2)
Filippos Karapetis
2014-12-23
ZVISION: Disable more unused code
Filippos Karapetis
2014-12-23
ZVISION: Disable unused code
Filippos Karapetis
2014-12-23
ZVISION: Add a comment about the special 0xCCCC character
Filippos Karapetis
2014-12-23
ZVISION: Move all of the text related code together
Filippos Karapetis
2014-12-23
ZVISION: Ignore the special 0xCCCC character in subtitles
Filippos Karapetis
2014-12-22
ZVISION: Error out when the game string file isn't found
Filippos Karapetis
2014-12-22
ZVISION: Prefix some class member variables with an underscore
Filippos Karapetis
2014-12-19
ZVISION: Delete unused code
Marisa-Chan
2014-12-16
ZVISION: Fix the display of state variables, such as the high score
Filippos Karapetis
2014-12-16
ZVISION: Move all the file-related classes together
Filippos Karapetis
2014-12-03
ZVISION: Move the TruetypeFont class
Filippos Karapetis
2014-12-03
ZVISION: Remove superfluous spacing and reorder some includes
Filippos Karapetis
2014-12-03
ZVISION: Use the ScummVM defined type int32, instead of int32_t
Filippos Karapetis
2014-11-20
ZVISION: More CamelCase and a bit of comments cleanup
Marisa-Chan
2014-08-04
ZVISION: Define ID's for system strings
Marisa-Chan
2014-07-12
ZVISION: Fix drawTxt y-position.
Marisa-Chan
2014-07-12
ZVISION: String manager only load text lines without parsing text styles.
Marisa-Chan
2014-07-02
ZVISION: Reorgonize source files into directories.
Marisa-Chan