index
:
scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
engines
/
zvision
/
text
Age
Commit message (
Expand
)
Author
2014-12-26
ZVISION: Remove duplicate blitting code for images and animations
Filippos Karapetis
2014-12-24
ZVISION: Set all the internal graphics operations to use RGB555 (1/2)
Filippos Karapetis
2014-12-23
ZVISION: Disable more unused code
Filippos Karapetis
2014-12-23
ZVISION: Disable unused code
Filippos Karapetis
2014-12-23
ZVISION: Add a comment about the special 0xCCCC character
Filippos Karapetis
2014-12-23
ZVISION: Move all of the text related code together
Filippos Karapetis
2014-12-23
ZVISION: Ignore the special 0xCCCC character in subtitles
Filippos Karapetis
2014-12-22
ZVISION: Error out when the game string file isn't found
Filippos Karapetis
2014-12-22
ZVISION: Prefix some class member variables with an underscore
Filippos Karapetis
2014-12-19
ZVISION: Delete unused code
Marisa-Chan
2014-12-16
ZVISION: Fix the display of state variables, such as the high score
Filippos Karapetis
2014-12-16
ZVISION: Move all the file-related classes together
Filippos Karapetis
2014-12-03
ZVISION: Move the TruetypeFont class
Filippos Karapetis
2014-12-03
ZVISION: Remove superfluous spacing and reorder some includes
Filippos Karapetis
2014-12-03
ZVISION: Use the ScummVM defined type int32, instead of int32_t
Filippos Karapetis
2014-11-20
ZVISION: More CamelCase and a bit of comments cleanup
Marisa-Chan
2014-08-04
ZVISION: Define ID's for system strings
Marisa-Chan
2014-07-12
ZVISION: Fix drawTxt y-position.
Marisa-Chan
2014-07-12
ZVISION: String manager only load text lines without parsing text styles.
Marisa-Chan
2014-07-02
ZVISION: Reorgonize source files into directories.
Marisa-Chan