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path: root/engines/zvision/zvision.cpp
AgeCommit message (Expand)Author
2014-01-17ZVISION: Move MusicNode to use Audio::SoundHandle.Marisa-Chan
2014-01-12ZVISION: Implement menus.Marisa-Chan
2014-01-07ZVISION: Refactoring of renderManager.Marisa-Chan
2013-12-24ZVISION: Make update screen delayed for updates.Marisa-Chan
2013-12-04ZVISION: Refactoring cursor manager into simple and full-functionally.Marisa-Chan
2013-11-01ZVISION: Add zgi_mx directory for files searchMarisa-Chan
2013-11-01ZVISION: Implement engine-wide method for selecting new audio ID.Marisa-Chan
2013-10-20ZVISION: Style modifing by astyle.Marisa-Chan
2013-10-18ZVISION: Select needed workingWindow for ZGI and Nemesis.Marisa-Chan
2013-10-02ZVISION: Standardize includes order and formatRichieSams
2013-10-02ZVISION: Add debug levelsRichieSams
2013-10-02ZVISION: Break comment into multiple lines for readabilityRichieSams
2013-10-02ZVISION: Clean up the ZVision constructorRichieSams
2013-10-02ZVISION: Move creation of the managers to ZVision::initialize()RichieSams
2013-09-16ZVISION: Register the "fonts" directory with SearchManRichieSams
2013-09-16ZVISION: Initialize StringManagerRichieSams
2013-09-15ZVISION: Clean up StringManager and SaveManager after useRichieSams
2013-09-15ZVISION: Create an instance of StringManagerRichieSams
2013-09-15ZVISION: Create an instance of the SaveManagerRichieSams
2013-09-15ZVISION: Remove unused functionRichieSams
2013-09-06ZVISION: Do full working window warp instead of image at a timeRichieSams
2013-09-04ZVISION: Create methods for generating save file namesrichiesams
2013-09-03ZVISION: Convert ZVision singleton accessors to be inlinerichiesams
2013-09-24ZVISION: Remove unnecessary pixel format switching from video coderichiesams
2013-08-20ZVISION: Call RenderManager::update() before ScriptManager::update()richiesams
2013-08-16ZVISION: Move _cursorManager construction after the folder directories have b...richiesams
2013-08-15ZVISION: Apply panorama/tilt warping after all images have been rendered to a...richiesams
2013-08-14ZVISION: Add _renderManager::update() to ZEngene::run()richiesams
2013-08-14ZVISION: Implement ZVISION::getCursorManager()richiesams
2013-08-14ZVISION: Create the concept of a working windowrichiesams
2013-08-11ZVISION: Dispose of .zfs file streams after processing themrichiesams
2013-08-11ZVISION: Move SearchMan directory registration outside ZVision constructorrichiesams
2013-08-10ZVISION: Move the ScriptManager update functions to a single update() function.richiesams
2013-08-09ZVISION: Add class to manage cursorsrichiesams
2013-08-09ZVISION: Add a ZGI folder directory to the SearchManrichiesams
2013-08-09ZVISION: Create method for cycling through all the cursors so as to identify ...richiesams
2013-08-09ZVISION: Call _system->updateScreen() every framerichiesams
2013-08-05ZVISION: Fix frame delay calculation being reversed. Also convert to int to e...richiesams
2013-08-05ZVISION: Remove extraneous includerichiesams
2013-08-05ZVISION: Add support for engine pausing from higher up (GMM, phone call, etc.)richiesams
2013-08-05ZVISION: Make _clock a member variable instead of a pointer to the heaprichiesams
2013-08-04ZVISION: Make video code blocking.richiesams
2013-08-04ZVISION: Optimize integer type usagesrichiesams
2013-08-04ZVISION: Add detection entry and directories for ZGIFilippos Karapetis
2013-08-04ZVISION: Force all files to be registered with SearchMan as 'flat'richiesams
2013-08-04ZVISION: Move rendering logic from ZVision class to RenderManager classrichiesams
2013-08-04ZVISION: Create member function for creating a panorama look up tablerichiesams
2013-08-04ZVISION: Convert old code to use RenderManagerrichiesams
2013-08-04ZVISION: Add a game type enum to detectionrichiesams
2013-08-04ZVISION: Create console command for loading soundsrichiesams