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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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engines
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zvision
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zvision.cpp
Age
Commit message (
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Author
2014-02-04
ZVISION: New search manager for handle right handle for ZIX-files.
Marisa-Chan
2014-01-17
ZVISION: Move MusicNode to use Audio::SoundHandle.
Marisa-Chan
2014-01-12
ZVISION: Implement menus.
Marisa-Chan
2014-01-07
ZVISION: Refactoring of renderManager.
Marisa-Chan
2013-12-24
ZVISION: Make update screen delayed for updates.
Marisa-Chan
2013-12-04
ZVISION: Refactoring cursor manager into simple and full-functionally.
Marisa-Chan
2013-11-01
ZVISION: Add zgi_mx directory for files search
Marisa-Chan
2013-11-01
ZVISION: Implement engine-wide method for selecting new audio ID.
Marisa-Chan
2013-10-20
ZVISION: Style modifing by astyle.
Marisa-Chan
2013-10-18
ZVISION: Select needed workingWindow for ZGI and Nemesis.
Marisa-Chan
2013-10-02
ZVISION: Standardize includes order and format
RichieSams
2013-10-02
ZVISION: Add debug levels
RichieSams
2013-10-02
ZVISION: Break comment into multiple lines for readability
RichieSams
2013-10-02
ZVISION: Clean up the ZVision constructor
RichieSams
2013-10-02
ZVISION: Move creation of the managers to ZVision::initialize()
RichieSams
2013-09-16
ZVISION: Register the "fonts" directory with SearchMan
RichieSams
2013-09-16
ZVISION: Initialize StringManager
RichieSams
2013-09-15
ZVISION: Clean up StringManager and SaveManager after use
RichieSams
2013-09-15
ZVISION: Create an instance of StringManager
RichieSams
2013-09-15
ZVISION: Create an instance of the SaveManager
RichieSams
2013-09-15
ZVISION: Remove unused function
RichieSams
2013-09-06
ZVISION: Do full working window warp instead of image at a time
RichieSams
2013-09-04
ZVISION: Create methods for generating save file names
richiesams
2013-09-03
ZVISION: Convert ZVision singleton accessors to be inline
richiesams
2013-09-24
ZVISION: Remove unnecessary pixel format switching from video code
richiesams
2013-08-20
ZVISION: Call RenderManager::update() before ScriptManager::update()
richiesams
2013-08-16
ZVISION: Move _cursorManager construction after the folder directories have b...
richiesams
2013-08-15
ZVISION: Apply panorama/tilt warping after all images have been rendered to a...
richiesams
2013-08-14
ZVISION: Add _renderManager::update() to ZEngene::run()
richiesams
2013-08-14
ZVISION: Implement ZVISION::getCursorManager()
richiesams
2013-08-14
ZVISION: Create the concept of a working window
richiesams
2013-08-11
ZVISION: Dispose of .zfs file streams after processing them
richiesams
2013-08-11
ZVISION: Move SearchMan directory registration outside ZVision constructor
richiesams
2013-08-10
ZVISION: Move the ScriptManager update functions to a single update() function.
richiesams
2013-08-09
ZVISION: Add class to manage cursors
richiesams
2013-08-09
ZVISION: Add a ZGI folder directory to the SearchMan
richiesams
2013-08-09
ZVISION: Create method for cycling through all the cursors so as to identify ...
richiesams
2013-08-09
ZVISION: Call _system->updateScreen() every frame
richiesams
2013-08-05
ZVISION: Fix frame delay calculation being reversed. Also convert to int to e...
richiesams
2013-08-05
ZVISION: Remove extraneous include
richiesams
2013-08-05
ZVISION: Add support for engine pausing from higher up (GMM, phone call, etc.)
richiesams
2013-08-05
ZVISION: Make _clock a member variable instead of a pointer to the heap
richiesams
2013-08-04
ZVISION: Make video code blocking.
richiesams
2013-08-04
ZVISION: Optimize integer type usages
richiesams
2013-08-04
ZVISION: Add detection entry and directories for ZGI
Filippos Karapetis
2013-08-04
ZVISION: Force all files to be registered with SearchMan as 'flat'
richiesams
2013-08-04
ZVISION: Move rendering logic from ZVision class to RenderManager class
richiesams
2013-08-04
ZVISION: Create member function for creating a panorama look up table
richiesams
2013-08-04
ZVISION: Convert old code to use RenderManager
richiesams
2013-08-04
ZVISION: Add a game type enum to detection
richiesams
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