Age | Commit message (Collapse) | Author |
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Create class templates for PlayAnimation, PreloadAnimation, and Attenuate
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Having the ScriptManager as a member variable forced it to be const,
which prevented any non cont methods to be used. Thus, ScriptManager is
created on the heap and disposed after use.
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The goal is to have Engine::Run as clean as possible. Aka mostly method
calls.
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ZfsArchive implements Common::Archive.
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Commit 7a49802c01b0c39be4e86335689db8f3359fde68 created an audio track
hook that allows video decoding to use a differnt audio track encoding method
Also, re-normalize line endings
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Game detection needs to be off an actual resource, but all the resources
are in subdirectories. This updates the code to search for the specific
subdirectory.
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Add zvision base engine to engines/zvision as well as
modify the necessary engine files (configure.engines, etc.)
in order for it to be recognized.
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