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2013-08-20ZVISION: Create class to parse RLF animation filesrichiesams
2013-08-18ZVISION: Revert to normal pointers instead of shared pointersrichiesams
2013-08-18ZVISION: Don't cast away const qualifierrichiesams
2013-08-18ZVISION: Fix argument passing for warning()richiesams
2013-08-18ZVISION: Reimplement PushToggleControlrichiesams
2013-08-18ZVISION: Force & operator to have precedence over == operatorrichiesams
2013-08-18ZVISION: Convert _puzzlesToCheck to a Queue instead of a Stackrichiesams
2013-08-18ZVISION: Allow Puzzles to have mutiple 'sets' of CriteriaEntriesrichiesams
2013-08-18ZVISION: Implement ActionEnableControl and ActionDisableControlrichiesams
2013-08-18ZVISION: Allow controls to be enabled or disabledrichiesams
2013-08-18ZVISION: Convert _activeControls from a List to a HashMaprichiesams
2013-08-18ZVISION: Reset MouseEvent globalStateValue's when clearing themrichiesams
2013-08-18ZVISION: Make MousEvent fully publicrichiesams
2013-08-18ZVISION: Allow MouseEvents to be unregisteredrichiesams
2013-08-18ZVISION: Add newlines to console debug statementsrichiesams
2013-08-18ZVISION: Reset push_toggle controls global state value to 0 during initializa...richiesams
2013-08-18ZVISION: Allow ONCE_PER_INST puzzles to be repeated once per room instead of ...richiesams
2013-08-18ZVISION: Change the CLIP template argument to match the type of the indiciesrichiesams
2013-08-18ZVISION: Prevent endless looping due to incorrect file structurerichiesams
2013-08-18ZVISION: Protect against indicies that are more than an imageWidth/Height fro...richiesams
2013-08-18ZVISION: Allow destinations to be negativerichiesams
2013-08-18ZVISION: Allow RenderTable indicies to be negativerichiesams
2013-08-18ZVISION: Store the background offset from the center instead of from the top ...richiesams
2013-08-18ZVISION: Re-enable video handling now that AVI code is fixedrichiesams
2013-08-18ZVISION: Modify cmdLoadImage to match new render coderichiesams
2013-08-18ZVISION: Set the background position after the .scr file has been parsed so w...richiesams
2013-08-18ZVISION: Render images by specifying a destination and then clippingrichiesams
2013-08-18ZVISION: Modify cmdLoadSound to allow manual rate and isStereorichiesams
2013-08-16ZVISION: Rename 'x' variable in changeLocation to 'offset'richiesams
2013-08-16ZVISION: Fix memory corruption in copyTransposedRectToBackBufferrichiesams
2013-08-16ZVISION: Clean up backbuffer memory after we're finished with itrichiesams
2013-08-16ZVISION: Move _cursorManager construction after the folder directories have b...richiesams
2013-08-16ZVISION: Fix copyTransposedRectToBackBufferrichiesams
2013-08-16ZVISION: Only warp the backbuffer if we're in PANORAMA or TILTrichiesams
2013-08-16ZVISION: Only skip the background moving if velocity is 0 instead of returnin...richiesams
2013-08-16ZVISION: Disable videos until I can figure out how to fix the decoderrichiesams
2013-08-15ZVISION: Fix error using subRectangle.right instead of .toprichiesams
2013-08-15ZVISION: Convert Surface::pixels to Surface::getBasePtr(0, 0)richiesams
2013-08-15ZVISION: Apply panorama/tilt warping after all images have been rendered to a...richiesams
2013-08-15ZVISION: Rename variables and add comments to clarify the math behind panoram...richiesams
2013-08-14ZVISION: Modify ASCII velocity drawing to represent the actual coderichiesams
2013-08-14ZVISION: Add documentationrichiesams
2013-08-14ZVISION: Add _renderManager::update() to ZEngene::run()richiesams
2013-08-14ZVISION: Add cursor and background image resets during location changerichiesams
2013-08-14ZVISION: Add background image wrappingrichiesams
2013-08-14ZVISION: Clip coords outside the working windowrichiesams
2013-08-14ZVISION: Add panning supportrichiesams
2013-08-14ZVISION: Slight function name change to increase clarityrichiesams
2013-08-14ZVISION: Set the initial game location (The opening video and menu)richiesams
2013-08-14ZVISION: Fix header #defines to match their file namesrichiesams