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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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engines
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Commit message (
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Author
2013-11-24
BUILD: Split engines/plugins_table header down to a file per engine.
D G Turner
2013-11-24
BUILD: Split engines.mk down to a single file per engine.
D G Turner
2013-11-24
BUILD: Split configure.engines down to a single file per engine.
D G Turner
2013-11-24
AVALANCHE: Fix savegame version checks
Strangerke
2013-11-23
TSAGE: Fix for flub tube maze header comments
Paul Gilbert
2013-11-23
TSAGE: Further fixes for object centroid handling
Paul Gilbert
2013-11-23
WINTERMUTE: Use const_iterator in BaseFileManager::registerPackages.
Johannes Schickel
2013-11-23
WINTERMUTE: Slight interator usage cleanup.
Johannes Schickel
2013-11-23
WINTERMUTE: Remove another unused variable.
Johannes Schickel
2013-11-23
WINTERMUTE: Make BaseFileManager::registerPackages case agnostic.
Johannes Schickel
2013-11-23
WINTERMUTE: Remove unused variables.
Johannes Schickel
2013-11-23
TSAGE: R2R - Remove some warnings
Strangerke
2013-11-23
TSAGE: In progress work and bugfixes for R2R centroid handling
Paul Gilbert
2013-11-23
AVALANCHE: Make the call of displayScrollChain() a bit more consistent
urukgit
2013-11-23
SCI: Make fade signal version check more precise
Willem Jan Palenstijn
2013-11-23
SCI: Fix SCI1late fade complete signal
Willem Jan Palenstijn
2013-11-23
SCI: Janitorial - Fix spacing errors
Strangerke
2013-11-23
AVALANCHE: Make the call of displayScrollChain() a bit more consistent
Strangerke
2013-11-23
AVALANCHE: Fix formatting in Nim
Strangerke
2013-11-23
HOPKINS: Janitorial - Fix spacing errors
Strangerke
2013-11-23
TONY: Janitorial - Fix spacing errors
Strangerke
2013-11-23
TSAGE: Janitorial - Fix more spacing errors
Strangerke
2013-11-23
TSAGE: R2R - Fix spacing errors, add comment about an useless variable
Strangerke
2013-11-23
AVALANCHE: Fix savegames compatibility before/after Nim implementation
Strangerke
2013-11-23
AVALANCHE: Implement Nim::playNim().
urukgit
2013-11-22
FULLPIPE: Implement sceneHandler04_updateBottle()
Eugene Sandulenko
2013-11-22
AVALANCHE: Janitorial - Align some comments in Parser
Strangerke
2013-11-22
AVALANCHE: Janitorial - Fix Alignment in Nim
Strangerke
2013-11-22
AVALANCHE: Janitorial - Remove extra blank lines
Strangerke
2013-11-22
AVALANCHE: Janitorial - Removing trailing spaces and tabs
Strangerke
2013-11-22
TSAGE: R2R - Add a hack to avoid the display of giant character in circular h...
Strangerke
2013-11-22
AVALANCHE: Fix Nim.
urukgit
2013-11-22
AVALANCHE: Add skeleton code for the minigame called Nim.
urukgit
2013-11-22
FULLPIPE: Continued work on scene 4
Eugene Sandulenko
2013-11-22
FULLPIPE: More work on scene 4
Eugene Sandulenko
2013-11-22
FULLPIPE: Implement switchScene04
Eugene Sandulenko
2013-11-22
FULLPIPE: More work on sceneSwitcher04
Eugene Sandulenko
2013-11-22
FULLPIPE: Further work on sceneSwitcher04
Eugene Sandulenko
2013-11-22
FULLPIPE: Started work on sceneSwitcher04
Eugene Sandulenko
2013-11-22
TSAGE: R2R - Fix animation bug in scene 3350
Strangerke
2013-11-22
TSAGE: R2R - Fix bug in the initialization of an actor
Strangerke
2013-11-22
TSAGE: R2R - Fix Animation issue in scene 3150
Strangerke
2013-11-22
SCI: script patcher bug numbers to the new ones
Martin Kiewitz
2013-11-21
SCI: script patch for laurabow2 to fix system menu
Martin Kiewitz
2013-11-21
SCI: fix script patcher for games w/o vocab
Martin Kiewitz
2013-11-21
SCI: changed workaround for lb2 audio+text patch
Martin Kiewitz
2013-11-21
FULLPIPE: Enable scene04
Eugene Sandulenko
2013-11-21
FULLPIPE: Implement scene04_updateCursor()
Eugene Sandulenko
2013-11-21
FULLPIPE: More work on scene04
Eugene Sandulenko
2013-11-21
SCI: improved lb2/kq6 patch
Martin Kiewitz
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