aboutsummaryrefslogtreecommitdiff
path: root/engines
AgeCommit message (Expand)Author
2008-12-07Fix bug #2401150: "Compiler: No matching function (Parallaction / Amiga)"Eugene Sandulenko
2008-12-07Added code differences for DW1 demo to allow the first game screen to startPaul Gilbert
2008-12-07Some dirty rectangle related codeFilippos Karapetis
2008-12-07Disable unused codeFilippos Karapetis
2008-12-07Disabled more debug codeFilippos Karapetis
2008-12-06- Prevented direct reference to the back buffer in many cases (apart from a f...Filippos Karapetis
2008-12-06CleanupFilippos Karapetis
2008-12-06Fixed compilation when SAGA_DEBUG is definedFilippos Karapetis
2008-12-06Also remove explicit surface passing to IsoMap::draw()Filippos Karapetis
2008-12-06All the screen drawing functions draw to the back buffer, so there is no poin...Filippos Karapetis
2008-12-06CleanupFilippos Karapetis
2008-12-06Implemented the Tinsel v0 WrtNonZero graphics rendererPaul Gilbert
2008-12-06Library routine and interpreter fixes for the DW1 demoPaul Gilbert
2008-12-06T7G: Fix for performance issue in save/load screen when hovering savegamesScott Thomas
2008-12-06Fixed positioning of overlayed graphics (dialogues, inventory, labels) in all...Nicola Mettifogo
2008-12-06Simplified scrolling calculations.Nicola Mettifogo
2008-12-06Implemented horizontal scrolling for BRA, by using a back buffer. Dialogues i...Nicola Mettifogo
2008-12-06Beginning of support for DW1 Demo - Interpret has been changed to support opc...Paul Gilbert
2008-12-05Removed unused variableFilippos Karapetis
2008-12-05Removed more unneeded test codeFilippos Karapetis
2008-12-05Evaluating kFeaturesPalette flag for VMDs. Now you can actually see something...Sven Hesse
2008-12-05Bugfix for correctly leaving from looking at the Rite of AshkEnte scrollPaul Gilbert
2008-12-05Parsing fixes for Urban RunnerSven Hesse
2008-12-04CleanupFilippos Karapetis
2008-12-04Do not redraw the whole scene if an overlay is drawn above itFilippos Karapetis
2008-12-04This should make the US version workSven Hesse
2008-12-04Correcting the language for GRB/USASven Hesse
2008-12-04Removed more test code and performed some cleanupFilippos Karapetis
2008-12-04Removed obsolete refs to OSystem::kFeatureAutoComputeDirtyRectsMax Horn
2008-12-04Changing the GobEngine to use its dirty rects also for OSystem-copies, instea...Sven Hesse
2008-12-04Disabled all the test functions in SAGA. They can be enabled again by definin...Filippos Karapetis
2008-12-04Fix typo.Kari Salminen
2008-12-04Made readLineIntern() return a zero-length string when no printable text is r...Nicola Mettifogo
2008-12-04Last Dynasty video mode switching (and removing a debug output)Sven Hesse
2008-12-04A few more GobOpcodes that jump to the space shooter + fudging the result to ...Sven Hesse
2008-12-03reworked bud tucker demo detectionGregory Montoir
2008-12-03Preliminary support for extra data and scripts in video files (urgh, this is ...Sven Hesse
2008-12-03Changed readLine_OLD() to readLine_NEW(). I guess both this and the previousTorbjörn Andersson
2008-12-03The "sound" debug command now works correctly in DW2Filippos Karapetis
2008-12-03Converted the credits scroller to use readLine_NEW() instead of readLine_OLD().Torbjörn Andersson
2008-12-03Removed unused variable.Torbjörn Andersson
2008-12-03- Added back the English V1 CD version of DW1 (with *.gra files)Filippos Karapetis
2008-12-03Applied wjpalenstijn's patch to fix bug #2111826 - "DRASCULA: Inserting save ...Filippos Karapetis
2008-12-03Make sure that savegame names are 0-terminatedFilippos Karapetis
2008-12-03Replaced remaining usages of readLine_OLD with readLine.Nicola Mettifogo
2008-12-03Simplify line reading with the simpler readLine(), instead of readLine_NEWFilippos Karapetis
2008-12-03Simplify line reading with the simpler readLine(), instead of readLine_NEWFilippos Karapetis
2008-12-03Fix compiler warningMax Horn
2008-12-03readLine_OLD -> readLine_NEWFilippos Karapetis
2008-12-03readLine_OLD -> readLine_NEWFilippos Karapetis