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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Commit message (
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Author
2018-08-09
STARTREK: Buffer all changes to the mouse bitmap
Matthew Stewart
2018-08-09
STARTREK: Tweak events to update mouse more often
Matthew Stewart
2018-08-09
STARTREK: Fix draw priority of menus
Matthew Stewart
2018-08-09
STARTREK: Action menu
Matthew Stewart
2018-08-09
STARTREK: Refactor text and menus
Matthew Stewart
2018-08-09
STARTREK: Warps between rooms
Matthew Stewart
2018-08-09
STARTREK: Pathfinding
Matthew Stewart
2018-08-09
STARTREK: Sprite layering
Matthew Stewart
2018-08-09
STARTREK: Basic walking
Matthew Stewart
2018-08-09
STARTREK: Initialization of away mission.
Matthew Stewart
2018-08-09
STARTREK: Palette fading
Matthew Stewart
2018-08-09
STARTREK: Bitmap scaling
Matthew Stewart
2018-08-09
STARTREK: Implement "xor'd" animations for crewmen
Matthew Stewart
2018-08-09
STARTREK: Get animation timing working properly
Matthew Stewart
2018-08-09
STARTREK: Objects and animations.
Matthew Stewart
2018-08-09
STARTREK: setVisibleMenuButtons function
Matthew Stewart
2018-08-09
STARTREK: Music/SFX enable and disable functions
Matthew Stewart
2018-08-09
STARTREK: Rects don't include right/bottom pixel.
Matthew Stewart
2018-08-09
STARTREK: Fix placement of textboxes
Matthew Stewart
2018-08-09
STARTREK: Quit game menu and mouse warp function
Matthew Stewart
2018-08-09
STARTREK: Options menu
Matthew Stewart
2018-08-09
STARTREK: Remove executable bit on source files
Matthew Stewart
2018-08-09
STARTREK: Set default mouse sprite to stop crashes
Matthew Stewart
2018-08-09
STARTREK: Disabling menu buttons + text menu.
Matthew Stewart
2018-08-09
STARTREK: Add debug channel for sound
Matthew Stewart
2018-08-09
STARTREK: Implement CD Audio handling.
Matthew Stewart
2018-08-09
STARTREK: Implement sound effects in the midis
Matthew Stewart
2018-08-09
STARTREK: Begin implementing event system.
Matthew Stewart
2018-08-09
STARTREK: Implement more text routines
Matthew Stewart
2018-08-09
STARTREK: Add mouse cursor
Matthew Stewart
2018-08-09
STARTREK: Fix off-by-1 bug in drawSprite
Matthew Stewart
2018-08-09
STARTREK: Implement drawAllSprites properly.
Matthew Stewart
2018-08-09
STARTREK: Begin implementing menus
Matthew Stewart
2018-08-09
STARTREK: Begin implementation of showText.
Matthew Stewart
2018-08-09
STARTREK: Implement addSprite and delSprite
Matthew Stewart
2018-08-09
STARTREK: Implement draw modes 2 and 3 for sprites
Matthew Stewart
2018-08-09
STARTREK: Implement drawSprite function
Matthew Stewart
2018-08-09
STARTREK: Make Bitmap, Sprite, FileStream classes
Matthew Stewart
2018-08-09
STARTREK: Fixes to file loading.
Matthew Stewart
2018-08-09
STARTREK: Implement loading "numbered" files
Matthew Stewart
2018-08-09
STARTREK: Add detection for the ST25 Mac demo
Matthew Stewart
2018-08-09
STARTREK: Import my startrek engine
Matthew Hoops
2018-08-07
TINSEL: Fix displayed saved game month off by one
David Fioramonti
2018-08-05
PINK: implemented text drawing in ActionText for English version
Andrei Prykhodko
2018-08-04
MOHAWK: RIVEN: Fix crash when clicking on a marble with the mouse moving
Bastien Bouclet
2018-08-03
SAGA: Deduplicate kScriptTimeTicksPerSecond constant
Adrian Frühwirth
2018-08-03
GROOVIE: Allow saving via GMM and increase save slots to 25
David Fioramonti
2018-08-03
TINSEL: Add playTime to saved game and display it
David Fioramonti
2018-08-03
LAB: By default skip thumbnail loading for readSaveGameHeader
David Fioramonti
2018-08-03
BLADERUNNER: Add cos/sine table
David Fioramonti
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