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2011-11-22SKY: Map the floppy intro track.Alyssa Milburn
2011-11-22SKY: Don't loop the floppy intro track.Alyssa Milburn
This isn't relevant at present, so this is "just in case".
2011-11-22TSAGE: Blue Force - Cleanup: Rename some more functions and variablesStrangerke
2011-11-21TOLTECS: Sync scene sounds when saving/loadingFilippos Karapetis
2011-11-21TOLTECS: Change deltaValue to be an int8, as char isn't always signedFilippos Karapetis
2011-11-21TOLTECS: Remove empty implementation of syncSoundSettings()Filippos Karapetis
2011-11-21TOLTECS: Cleanup, removed an obsolete TODOFilippos Karapetis
2011-11-21TOLTECS: Add missing namespace commentFilippos Karapetis
2011-11-21TOLTECS: Savegame changesFilippos Karapetis
- Add support for savegame removal - Remove kyra-specific code - Add save play time and creation date
2011-11-21DREAMWEB: 'createpanel' and 'createpanel2' ported to C++Bertrand Augereau
2011-11-21DREAMWEB: 'showmainops' ported to C++Bertrand Augereau
2011-11-21DREAMWEB: Misc cleanings in saveload.cppBertrand Augereau
2011-11-21DREAMWEB: Removed STACK_CHECKs in saveload.cppBertrand Augereau
2011-11-21DREAMWEB: 'saveload' ported to C++Bertrand Augereau
2011-11-21ALL: Remove unnecessary forward declarations.Christoph Mallon
2011-11-21SAGA: Simply use a Graphics::Surface instead of a Saga::Surface.Christoph Mallon
2011-11-21GROOVIE: Use SWAP().Christoph Mallon
2011-11-21DREAMWEB: Stub wrappers with a better signature for 'playchannel[0|1]'Bertrand Augereau
2011-11-21CRUISE: Added explicit freeing of thumbnail surface pixelsPaul Gilbert
2011-11-21TSAGE: Added explicit freeing of thumbnail surface pixelsPaul Gilbert
2011-11-21TOLTECS: Removed TODO.txt. Contents now on Wiki Toltecs Engine Page.D G Turner
2011-11-20TOLTECS: Change the updateScreen() logic a bitTorbjörn Andersson
Updating the screen when getMillis() % 10 is 0 seems sub-optimal to me. It could be true several iterations in a row (shouldn't be harmful, since updateScreen is assumed to be cheap if the screen hasn't changed) or we could miss it every single time. Let's measure the time between updates instead, just to be safer.
2011-11-20TOLTECS: silence a couple gcc warningsAlex Bevilacqua
2011-11-20TOLTECS: integrate engineAlex Bevilacqua
2011-11-20TOLTECS: Removed duplicate assignmentFilippos Karapetis
2011-11-20TOLTECS: Fixed typo in logicFilippos Karapetis
2011-11-20TOLTECS: Fixed compilation after the latest changes to GUI optionsFilippos Karapetis
2011-11-20TOLTECS: Slight cleanup of the audio codeFilippos Karapetis
2011-11-20TOLTECS: Always hide the game interface when showing a movieFilippos Karapetis
2011-11-20TOLTECS: Stop all sounds when exitingFilippos Karapetis
2011-11-20TOLTECS: CleanupFilippos Karapetis
2011-11-20TOLTECS: Updated TODOFilippos Karapetis
2011-11-20TOLTECS: Updated TODOFilippos Karapetis
2011-11-20TOLTECS: Updated TODOFilippos Karapetis
- Updated locations where the animation hack is necessary - Fixed crashes on scene changes (with a TODO) - MIDI Music is always XMIDI - sfClearScreen() doesn't seem to be necessary
2011-11-20TOLTECS: Fixed music loopingFilippos Karapetis
2011-11-20TOLTECS: Fixed typoFilippos Karapetis
2011-11-20TOLTECS: Added a hack to fix a crash when smoking the peace pipeFilippos Karapetis
2011-11-20TOLTECS: Code cleanupFilippos Karapetis
2011-11-20TOLTECS: Initial implementation for musicFilippos Karapetis
2011-11-20TOLTECS: Add finalize() calls to file output codeFilippos Karapetis
2011-11-20TOLTECS: Implemented Quit game functionality in the menuFilippos Karapetis
2011-11-20TOLTECS: The resource cache is now purged when changing roomsFilippos Karapetis
2011-11-20TOLTECS: Added the ability to skip the current dialog line with the escape keyFilippos Karapetis
2011-11-20TOLTECS: Updated TODOFilippos Karapetis
2011-11-20TOLTECS: Updated the TODO, after talking with johndoeFilippos Karapetis
2011-11-20TOLTECS: Disabled some leftover unnecessary debug outputFilippos Karapetis
2011-11-20TOLTECS: Initialize mouse cursor when loading a saved game from the launcherFilippos Karapetis
2011-11-20TOLTECS: Some cleanup of the menu codeFilippos Karapetis
2011-11-20TOLTECS: Bugfixes for the game menuFilippos Karapetis
- The game's background is now restored when the menu closes - Fixed a memory leak - Removed dead code
2011-11-20TOLTECS: Switch to initGraphics() call, rather than separate calls.David Turner