Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-08-27 | XEEN: Fix removing lava damage overlays before starting combat | Paul Gilbert | |
2019-08-27 | BLADERUNNER: Improve Clovis facing direction in KP07 | Thanasis Antoniou | |
2019-08-26 | XEEN: Fix removing Paladin rocks in Dark Side desert | Paul Gilbert | |
2019-08-27 | STARTREK: Mark detection entries as ADGF_UNSTABLE | Tarek Soliman | |
2019-08-26 | CRYOMNI3D: Move CryOmni3DMetaEngine in CryOmni3D namespace | Le Philousophe | |
2019-08-26 | HOPKINS: Fix GCC Compiler Warnings | D G Turner | |
These were from using memset to clear non-trivial structures. | |||
2019-08-26 | STARTREK: Fix GCC Compiler Warning | D G Turner | |
2019-08-26 | DM: Fix GCC Compiler Warnings from Structure memset Usage. | D G Turner | |
2019-08-26 | STARTREK: Read most strings for the LOV mission from its RDF files | Filippos Karapetis | |
2019-08-25 | SCI: (FB01 sound driver) - get rid of mutex | athrxx | |
- The mutex was added to avoid the triggering of the assert in backends/midi/windows.cpp, line 95. Meanwhile, this issue has been addressed differently. - SCI does not per se require a mutex for the sound drivers. The engine is mostly thread-safe by avoiding driver calls through the main thread. | |||
2019-08-25 | TINSEL: Fix GCC Compilation Warnings | D G Turner | |
These are also associated with memset on non-trivial structures. | |||
2019-08-25 | TESTBED: Fix GCC Unused Variable Compiler Warnings | D G Turner | |
2019-08-25 | ZVISION: Fix GCC Compiler Warnings | D G Turner | |
These were from memset usage on non-trivial structures, but were fixed by directly clearing the Common::Point array. | |||
2019-08-25 | AGI: Fix Remaining GCC Compiler Warnings | D G Turner | |
These were the remaining memset on non-trivial structure warnings. | |||
2019-08-25 | AGI: Fix GCC Compiler Warnings from memset of Game State Structures | D G Turner | |
This fixes these, but adding constructors causes further memset usage warnings on the structures which are now "non-trivial" due to the addition of constructors. Should be able to fix by repeating this process to remove further memset usage. | |||
2019-08-24 | XEEN: Fix incorrect Throne sprites in Northern Sphinx | Paul Gilbert | |
The Northern Sphinx used a list of object sprites that had an empty entry mid-list. This commit fixes the problem by allow such entries, but will only apply for new games | |||
2019-08-24 | SCI32: Fix QFG4 Empty Burgomeister room teller | sluicebox | |
Fixes bug #10754 | |||
2019-08-24 | TESTBED: Comment correction | vyzigold | |
Co-Authored-By: Cameron Cawley <ccawley2011@gmail.com> | |||
2019-08-24 | TESTBED: Move encoding conversion tests to testbed | Jaromir Wysoglad | |
This way it is possible to test the backend conversions too. | |||
2019-08-24 | AGI: Fix some GCC Compilation Warnings | D G Turner | |
These were associated with memset() of Mouse structure which now has a constructor method to do this instead. | |||
2019-08-22 | XEEN: Fix pitfall destinations in Southern Tower | Paul Gilbert | |
2019-08-22 | XEEN: Fix giving lava damage after combat ends | Paul Gilbert | |
2019-08-22 | BLADERUNNER: Restore Animoid banter and purchases | antoniou79 | |
2019-08-22 | BLADERUNNER: Restore Hasan being at Animoid past Act 2 | antoniou79 | |
This restores the trigger for the last dialogue about the fish scale | |||
2019-08-22 | BLADERUNNER: Restore a banter quote for Sgt Walls | antoniou79 | |
2019-08-22 | BLADERUNNER: Named animations for Klein and Hasan | antoniou79 | |
2019-08-21 | SCI: Fix PQ3 Day 6 house fire repeating | sluicebox | |
Fixes bug #11089 | |||
2019-08-21 | GRAPHICS: Display Mac monochrome cursor inverted pixels | sluicebox | |
Bug #7050 | |||
2019-08-20 | XEEN: Fix applying characters' fire resistance when walking on lava | Paul Gilbert | |
2019-08-20 | SCI: Fix QFG1VGA Drink water message | sluicebox | |
Fixes bug #11086 | |||
2019-08-19 | SCI: Fix spacing and macro on previous commit | sluicebox | |
2019-08-19 | SCI: Fix PQ3 doctor's mouth animation speed | sluicebox | |
Fixes bug #10255 | |||
2019-08-19 | SCI32: Fix QFG4 Great Hall argument door | sluicebox | |
Fixes a large number of script bugs surrounding the door to the argument between Katrina and Ad Avis in the great hall. This fixes floppy-only bugs, CD regressions, and message responses which were broken in all versions. As part of this, the audio for two messages is now available in the CD version for the first time. Bug #10799 | |||
2019-08-18 | XEEN: Workaround for incorrect vowelless knights riddle answer | Paul Gilbert | |
2019-08-18 | XEEN: Fix granting temporary fire resistance | Paul Gilbert | |
2019-08-18 | XEEN: Workaround script bug opening sarcophagus in Sphinx | Paul Gilbert | |
2019-08-18 | XEEN: Implement autosave support | Paul Gilbert | |
2019-08-18 | GLK: FROTZ: Whitespace fixes | Paul Gilbert | |
2019-08-18 | GLK: FROTZ: Fix creating text vs buffer windows | Paul Gilbert | |
2019-08-19 | STARTREK: Read most of the TUG mission texts from RDF files | Filippos Karapetis | |
2019-08-19 | STARTREK: Fix failed action texts | Filippos Karapetis | |
2019-08-19 | STARTREK: Fix loading of some texts, and add the "text" console command | Filippos Karapetis | |
2019-08-18 | BLADERUNNER: Restore bits of dialogue for McCoy, Chew, Walls | antoniou79 | |
2019-08-18 | BLADERUNNER: McCoy should face Clovis in KP07 (ClickedOnActor) | antoniou79 | |
2019-08-18 | BLADERUNNER: Restore bits of Guzza dialogue | antoniou79 | |
2019-08-18 | KYRA: LOL: Fix GCC Compiler Warning from memset Usage | D G Turner | |
The memset call to clear the Common::Event is unecessary as all fields are cleared either directly by the class constructor or for fields which are struct/class objects, by their constructors. | |||
2019-08-17 | STARTREK: Fix introduced bug in mission chain loading code | D G Turner | |
This needs to avoid loading when the mission is "VENG" i.e. the last mission, since there is no next mission to load and this would have loaded an invalid memory string. | |||
2019-08-17 | BLADERUNNER: Remove traces of added L.MOUSE2 object in PS07 | antoniou79 | |
2019-08-17 | BLADERUNNER: Remove aux (added) L.MOUSE2 object | antoniou79 | |
2019-08-17 | BLADERUNNER: Complete Klein's annoyed behavior | antoniou79 | |
Also restored him being at the lab past day 1 (Act 1 up to and including Act 3) |