Age | Commit message (Expand) | Author |
2009-08-08 | Formatting fix. | Johannes Schickel |
2009-08-08 | Fix for bug #2412336 "DW2: Voices cut off" (commit on behalf of dreammaster) | Johannes Schickel |
2009-08-08 | Add workaround for bug #2820054 "DW1: No intro music at first start on Wii", ... | Johannes Schickel |
2009-08-08 | Commit of dhewg's patch to fix screen refreshes on the Wii | Paul Gilbert |
2009-08-08 | When opening a data stream, don't read the whole file into memory if not nece... | Sven Hesse |
2009-08-07 | show VK in gui_v2 games of kyra | Kostas Nakos |
2009-08-07 | hint backend about virtual keyboard on save, in LoK | Kostas Nakos |
2009-08-07 | Bugfix for #2831159 - Palace guards saying !!HIGH STRING!! | Paul Gilbert |
2009-08-05 | T7G: Fix bug #2831041 by implementing opcode responsible for starting music p... | Scott Thomas |
2009-08-05 | Bugfix for music not being stopped when music volume is set to zero | Paul Gilbert |
2009-08-04 | Cleanup | Filippos Karapetis |
2009-08-04 | Removed the superfluous VGA buffer, replacing it with direct writes to the vi... | Filippos Karapetis |
2009-08-03 | Fix for #2824798 (FW: crash when clicking "load" in the GUI): | Kari Salminen |
2009-08-03 | Fix for bug #2828333 (AGI: KQ1: Greensleeves always plays): | Kari Salminen |
2009-08-03 | Bugfix to correctly reset the music tempo when loading a savegame | Paul Gilbert |
2009-08-03 | T7G: Fix bug #2831046 where save names not shown after loading a save from la... | Scott Thomas |
2009-08-02 | Make MemoryReAlloc() 64-bit alignment safe | Joost Peters |
2009-08-02 | Fix AGI crashes on 64-bit systems that require alignment | Joost Peters |
2009-08-02 | align memory handles to sizeof(void*) instead of 4 (which is just good enough... | Joost Peters |
2009-08-02 | Show a message if saving or loading a game fails. | Sven Hesse |
2009-08-02 | Show a message if saving or loading a game fails. | Torbjörn Andersson |
2009-08-02 | Removing _frameWaitLag. It broke normal animation speed in pre-v4 games and d... | Sven Hesse |
2009-08-02 | When ESCing videos, seek to the last frame that was meant to be played. Fixes... | Sven Hesse |
2009-08-01 | Added some more information to the "Compressed sound ... invalid" error. Maybe | Torbjörn Andersson |
2009-08-01 | Remove obsolete comment from Cine::Palette::saturatedAddColor. | Kari Salminen |
2009-07-31 | Fix bug with the event loop that was discarding pending events rather than le... | Paul Gilbert |
2009-07-31 | When renaming old savefiles for Nippon Safes, don't assert if a file that mat... | Nicola Mettifogo |
2009-07-30 | SCUMM: Properly detect & distinguish the three FM-TOWNS double-demos | Max Horn |
2009-07-30 | Patch #2828669: CRUISE: Fix cruise compilation with mingw32ce toolchain | Max Horn |
2009-07-30 | minor cleanup to scale2x, to avoid confusing the compiler about potential poi... | Max Horn |
2009-07-30 | Fix bug which caused the mouse cursor not to update in some cases. | Johannes Schickel |
2009-07-30 | Cleanup the header file as I removed one function in r42922. | Nicola Mettifogo |
2009-07-30 | Fixed typo in user message. | Nicola Mettifogo |
2009-07-30 | Use SaveFileMan::listSaveFiles() to build list of old savegames for Nippon Sa... | Nicola Mettifogo |
2009-07-30 | Added the character lookup table for the Spanish font | Paul Gilbert |
2009-07-29 | SWORD1 & SWORD2: Replaced ioFailed by err+eos | Max Horn |
2009-07-29 | Removed last traces of clearIOFailed. Yay :) | Max Horn |
2009-07-29 | SCUMM: Fix verb/sentence handling in Indy3 mac (there, a double click must be... | Max Horn |
2009-07-29 | Fix regression, which prevented saving in COMI. | Johannes Schickel |
2009-07-29 | SCUMM: Enable looping in Indy3Mac sound effects | Max Horn |
2009-07-29 | Fix a little bug in KyraEngine_MR::showBadConscience, which prevented Gunther... | Johannes Schickel |
2009-07-29 | Oops, fixing a regression I created with the Map_v4/Map_v2-merge | Sven Hesse |
2009-07-29 | Fix saving of item in hand in HoF and MR. | Johannes Schickel |
2009-07-29 | Fix animation script sound effect opcode implementation in Kyra3. | Johannes Schickel |
2009-07-29 | SCUMM: Rewrote ScummEngine::inventoryScriptIndy3Mac for clarity | Max Horn |
2009-07-29 | SCUMM: cleanup | Max Horn |
2009-07-28 | SCUMM: Moved _inventoryOffset to ScummEngine_v2 and save it. | Max Horn |
2009-07-28 | SCI: Avoid using perror (it's not portable) | Max Horn |
2009-07-28 | Broken Sword 2, unsurprisingly, had the same subtitle drawing glitch for small | Torbjörn Andersson |
2009-07-28 | Fixed drawing subtitles for cutscenes that are narrower than the screen, and | Torbjörn Andersson |