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AgeCommit message (Expand)Author
2013-11-23GRAPHICS: Let Font take uint32 as character codes.Johannes Schickel
2013-11-23WINTERMUTE: Use const_iterator in BaseFileManager::registerPackages.Johannes Schickel
2013-11-23WINTERMUTE: Slight interator usage cleanup.Johannes Schickel
2013-11-23WINTERMUTE: Remove another unused variable.Johannes Schickel
2013-11-23WINTERMUTE: Make BaseFileManager::registerPackages case agnostic.Johannes Schickel
2013-11-23WINTERMUTE: Remove unused variables.Johannes Schickel
2013-11-23TSAGE: R2R - Remove some warningsStrangerke
2013-11-23TSAGE: In progress work and bugfixes for R2R centroid handlingPaul Gilbert
2013-11-23AVALANCHE: Make the call of displayScrollChain() a bit more consistenturukgit
2013-11-23SCI: Make fade signal version check more preciseWillem Jan Palenstijn
2013-11-23SCI: Fix SCI1late fade complete signalWillem Jan Palenstijn
2013-11-23SCI: Janitorial - Fix spacing errorsStrangerke
2013-11-23AVALANCHE: Make the call of displayScrollChain() a bit more consistentStrangerke
2013-11-23AVALANCHE: Fix formatting in NimStrangerke
2013-11-23HOPKINS: Janitorial - Fix spacing errorsStrangerke
2013-11-23TONY: Janitorial - Fix spacing errorsStrangerke
2013-11-23TSAGE: Janitorial - Fix more spacing errorsStrangerke
2013-11-23TSAGE: R2R - Fix spacing errors, add comment about an useless variableStrangerke
2013-11-23AVALANCHE: Fix savegames compatibility before/after Nim implementationStrangerke
2013-11-23AVALANCHE: Implement Nim::playNim().urukgit
2013-11-22FULLPIPE: Implement sceneHandler04_updateBottle()Eugene Sandulenko
2013-11-22AVALANCHE: Janitorial - Align some comments in ParserStrangerke
2013-11-22AVALANCHE: Janitorial - Fix Alignment in NimStrangerke
2013-11-22AVALANCHE: Janitorial - Remove extra blank linesStrangerke
2013-11-22AVALANCHE: Janitorial - Removing trailing spaces and tabsStrangerke
2013-11-22TSAGE: R2R - Add a hack to avoid the display of giant character in circular h...Strangerke
2013-11-22AVALANCHE: Fix Nim.urukgit
2013-11-22AVALANCHE: Add skeleton code for the minigame called Nim.urukgit
2013-11-22FULLPIPE: Continued work on scene 4Eugene Sandulenko
2013-11-22FULLPIPE: More work on scene 4Eugene Sandulenko
2013-11-22FULLPIPE: Implement switchScene04Eugene Sandulenko
2013-11-22FULLPIPE: More work on sceneSwitcher04Eugene Sandulenko
2013-11-22FULLPIPE: Further work on sceneSwitcher04Eugene Sandulenko
2013-11-22FULLPIPE: Started work on sceneSwitcher04Eugene Sandulenko
2013-11-22TSAGE: R2R - Fix animation bug in scene 3350Strangerke
2013-11-22TSAGE: R2R - Fix bug in the initialization of an actorStrangerke
2013-11-22TSAGE: R2R - Fix Animation issue in scene 3150Strangerke
2013-11-22SCI: script patcher bug numbers to the new onesMartin Kiewitz
2013-11-21SCI: script patch for laurabow2 to fix system menuMartin Kiewitz
2013-11-21SCI: fix script patcher for games w/o vocabMartin Kiewitz
2013-11-21SCI: changed workaround for lb2 audio+text patchMartin Kiewitz
2013-11-21FULLPIPE: Enable scene04Eugene Sandulenko
2013-11-21FULLPIPE: Implement scene04_updateCursor()Eugene Sandulenko
2013-11-21FULLPIPE: More work on scene04Eugene Sandulenko
2013-11-21SCI: improved lb2/kq6 patchMartin Kiewitz
2013-11-21SCI: made lb2 text+audio patches apply to kq6Martin Kiewitz
2013-11-21SCI: Fix warningWillem Jan Palenstijn
2013-11-21SCI: Fix warningWillem Jan Palenstijn
2013-11-20Revert "SWORD1: Let the XA audio use its own looping"Matthew Hoops
2013-11-20FULLPIPE: Actually add scene04.cpp fileEugene Sandulenko