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2007-03-13enforced use of Common::Rect on all graphic routinesNicola Mettifogo
svn-id: r26128
2007-03-13removed special case of Graphics::copyRect in favor of more general codeNicola Mettifogo
svn-id: r26126
2007-03-13removed pointless dependenciesNicola Mettifogo
svn-id: r26124
2007-03-13Moved inventory surface management into inventory.cpp, thus removing ↵Nicola Mettifogo
Graphics::kBit3. Some duplicated code now exists in graphics.cpp and inventory.cpp. svn-id: r26123
2007-03-13cleanupNicola Mettifogo
svn-id: r26122
2007-03-13made hi-level graphics routine use Common::Rect instead of (x,y,w,h) t-uplesNicola Mettifogo
svn-id: r26121
2007-03-12Restore flipping code for raw wiz images, which was lost in revision 24860.Travis Howell
svn-id: r26120
2007-03-12Fix xmap regression, when drawing wiz images.Travis Howell
svn-id: r26119
2007-03-12oops forgot to add a fileNicola Mettifogo
svn-id: r26118
2007-03-12moved background path buffer management into walk.cppNicola Mettifogo
svn-id: r26117
2007-03-12removed useless routines (maybe leftovers from the amiga conversion)Nicola Mettifogo
svn-id: r26116
2007-03-12WIP code for Amiga version:Johannes Schickel
- Font displaying is not yet supported. - Intro should be glitch free - all other things are *untested* svn-id: r26113
2007-03-12renamed Graphics class to Gfx and Parallaction::_graphics to ↵Nicola Mettifogo
Parallaction::_gfx to shorten lines and avoid aliasing with framework's Graphics svn-id: r26111
2007-03-12got rid of remaining uses of kBit3 in MenuNicola Mettifogo
svn-id: r26108
2007-03-12The only uses for StaticCnv::_data2 were by Get and Door zones, so a new ↵Nicola Mettifogo
field has been added to those structure and _data2 has been deleted. Some graphic routines has been renamed to better reflect this change, too. svn-id: r26107
2007-03-12Special filehandling for Symbian OS not needed in smushplayer anymore.Lars Persson
svn-id: r26106
2007-03-12Some usability improvements to the save/load dialog: The scrollbar uses theTorbjörn Andersson
top/bottom position only when the first/last slot is in view, save slots are numbered, and when saving over an old savegame, the description input field is pre-filled with the old description. That last one is particularly useful if you save to the same slot repeatedly while doing something insanely dangerous like, say, walking from one side of the screen to the other. ("Almost there... almost there... oops.") svn-id: r26105
2007-03-12Removing this old workaround: It no longer works, and causes an infinite ↵Max Horn
loop. Am working on a new workaround/fix svn-id: r26104
2007-03-12Removed old and undocumented workaround for good, it was apparently made in ↵Max Horn
reaction bug #478644, and is indeed for the same issue as the following workaround svn-id: r26103
2007-03-12Fix a discrepancy between our V3 walking code and disasm (besides, using ↵Max Horn
destbox instead of curbox was illogical, too) svn-id: r26102
2007-03-12Get rid of initActorClassMax Horn
svn-id: r26101
2007-03-12Remove warning, logic code for soccer games is incomplete.Travis Howell
svn-id: r26100
2007-03-12overall revision of selectCharacter (protection code) to remove usage of ↵Nicola Mettifogo
StaticCnv::_data2 and some slight bug fixing svn-id: r26099
2007-03-12Patch #1678264: "AGI: Extending the number of save slots"Eugene Sandulenko
svn-id: r26098
2007-03-11Added the French Atari ST Bargon Attack reported in the forumsSven Hesse
svn-id: r26097
2007-03-11oopsNicola Mettifogo
svn-id: r26096
2007-03-11fixed bug: loading a game from the start menu doesn't lead to a crash anymoreNicola Mettifogo
svn-id: r26095
2007-03-11Disk is now completely responsible for retrieving localized location scriptsNicola Mettifogo
svn-id: r26094
2007-03-11A long time ago, in a virtual machine far, far away...Max Horn
It is a period of bug fixing. Rebel developers, coding from a public project, have won their umpteenth victory against the evil Actor Walk Bugs. During the debugging, programmers used secret plans to the LucasArts' ultimate tool, the SCUMM engine, an extensible scripting system with enough power to create an entire adventure. Pursued by ensuing sinister regressions, High King Fingolfin gleefully jumps up and down, making use of the hotkey that can save his games and restore them back again later.... [With apologies to George Lucas. Good riddance to bugs #751662, #771483, #959001, #1329457, #1329498, #1329529, #1527672, #1538260, #1571701, #1571705, #1571740, and a warm welcome to the regressions this change will cause. :-) ] svn-id: r26090
2007-03-11removed some dead code and formattingNicola Mettifogo
svn-id: r26089
2007-03-11fixed bug: now considering Array's ability to shift values when removing ↵Nicola Mettifogo
elements svn-id: r26086
2007-03-11wrapped active location data into a new structureNicola Mettifogo
svn-id: r26085
2007-03-11changed changeLocation to use StringList instead of multiple nested if'sNicola Mettifogo
svn-id: r26084
2007-03-11some simplification for changeLocationNicola Mettifogo
svn-id: r26083
2007-03-11added comment to changeLocationNicola Mettifogo
svn-id: r26081
2007-03-11some refactoring for music managementNicola Mettifogo
svn-id: r26080
2007-03-11should stop Q's Visual Studio from complainingNicola Mettifogo
svn-id: r26079
2007-03-11cleanupNicola Mettifogo
svn-id: r26077
2007-03-11more refactoringNicola Mettifogo
svn-id: r26076
2007-03-10changed kEngineMiniDonna to a more appropriate kEngineTransformedDonnaNicola Mettifogo
svn-id: r26075
2007-03-10simplified character mode handlingNicola Mettifogo
svn-id: r26074
2007-03-10fix warningMax Horn
svn-id: r26073
2007-03-10some refactoringNicola Mettifogo
svn-id: r26072
2007-03-10commented nasty hack in the original codeNicola Mettifogo
svn-id: r26071
2007-03-10fixed old reimplementation bugNicola Mettifogo
svn-id: r26070
2007-03-10fixed regression: head and talks are now loaded only for real characters, ↵Nicola Mettifogo
i.e. no dummies used for slide transitions svn-id: r26069
2007-03-10more robust font managementNicola Mettifogo
svn-id: r26068
2007-03-10typoMax Horn
svn-id: r26067
2007-03-10Let the mixer worry about converting mono to stereo.Torbjörn Andersson
svn-id: r26065
2007-03-10Silence MSVC8 warnings.Eugene Sandulenko
svn-id: r26062