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AgeCommit message (Expand)Author
2008-04-23Fixed palette issues when showing the inventory and the menu.Benjamin Haisch
2008-04-23Cleanup.Johannes Schickel
2008-04-23- Implemented idle animation/talk handling in kyra3Johannes Schickel
2008-04-23Surely, it's the "version" of Return to Zork with rtzcd.red that should haveTorbjörn Andersson
2008-04-23- Fixed possible memory leak.Johannes Schickel
2008-04-23Removed file existence checks to determine game version and added game flags ...Filippos Karapetis
2008-04-23- cleanupJohannes Schickel
2008-04-23Loading from rtzcd.red should now actually work.Benjamin Haisch
2008-04-23Fixed warning about potentially undefined behaviour.Torbjörn Andersson
2008-04-23In-game sound effects and voices should be working correctly now.Filippos Karapetis
2008-04-23- Implemented opcode: 14: o3_moveCharacterJohannes Schickel
2008-04-23Implemented opcodes:Johannes Schickel
2008-04-23Implemented opcode 118: o3_malcolmRandomChat.Johannes Schickel
2008-04-23Implemented direct loading of rtzcd.dat from the archive rtzcd.red, i.e. the ...Benjamin Haisch
2008-04-22Implemented some kyra3 dialog support.Johannes Schickel
2008-04-22Fix initialization of Apple //gs soundEugene Sandulenko
2008-04-22Implemented opcodes:Johannes Schickel
2008-04-22Fixed Return to Zork game IDFilippos Karapetis
2008-04-22Implemented o1_EVENTKEY. Removed some debug delaysFilippos Karapetis
2008-04-22Added palette locking and some wip sound playing code. Some cleanupFilippos Karapetis
2008-04-22Removed 2 obsolete fixmesFilippos Karapetis
2008-04-21Patch #1941066: "CinE sprite overlay rewrite" courtsey of next_ghostEugene Sandulenko
2008-04-21Some palette related fixesFilippos Karapetis
2008-04-21More code mergeFilippos Karapetis
2008-04-21Code mergeFilippos Karapetis
2008-04-21Added missing ScummVM headersFilippos Karapetis
2008-04-21Removed unnecessary #includeMax Horn
2008-04-21Performed some optimizations to the PMV playerFilippos Karapetis
2008-04-21Add detection of Orion Burger demos.Travis Howell
2008-04-21Fixed drawAnimFrame (don't draw anything if the frame number is invalid)Benjamin Haisch
2008-04-21Fixed palette handling in PMV videos.Benjamin Haisch
2008-04-21Add detection of the Return to Zork demo.Travis Howell
2008-04-21Removed Functor2 class definition.Benjamin Haisch
2008-04-21Fixed endian issues in get/setObjectProperty.Benjamin Haisch
2008-04-21Fix timing in Apple IIGS MIDI parsing. Now sounds should get triggered at the...Kari Salminen
2008-04-20Simplified Kyra3 TLK loading.Johannes Schickel
2008-04-20Fixed yet another two long standing bugs in Screen::encodeShape.Johannes Schickel
2008-04-20Committed patch removing Audio::Mixer::SoundType alias in Kyra::SoundDigital.Johannes Schickel
2008-04-20Added information about spanish riddleJordi Vilalta Prat
2008-04-20Add another verions of fanmade game Kings Quest 2 1/4 mentioned inEugene Sandulenko
2008-04-20Made the sound less choppy. Though we may have to do some kind of doubleTorbjörn Andersson
2008-04-20Cleanup.Johannes Schickel
2008-04-20Implicit casts are causing problems for CodeWarrior compilers, added C casts.Lars Persson
2008-04-20unlink function name causing conflicts. Renaming to unlinkItem.Lars Persson
2008-04-20More compilation fixes by lordhotoFilippos Karapetis
2008-04-20Compilation fixes by lordhotoFilippos Karapetis
2008-04-20Catch EVENT_QUIT events, too. I realize that g_system->quit() isn't the nicestTorbjörn Andersson
2008-04-20- moved kyra functor code to common/func.hJohannes Schickel
2008-04-20Changed spaces to tabs.Torbjörn Andersson
2008-04-20Removed unused variables.Torbjörn Andersson