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AgeCommit message (Expand)Author
2008-06-26fix bad const castsFlorian Kagerer
2008-06-26more cleanupFlorian Kagerer
2008-06-26cleanupFlorian Kagerer
2008-06-26Fixing compilation for me. There are still lots of "cast casts away constness...Sven Hesse
2008-06-26- improved hof music support for fm-towns (driver for *.twn tracks) (still ne...Florian Kagerer
2008-06-26Fixed opcode:Kari Salminen
2008-06-26Fixed Symbian buildsystem for new defines. Fixed ARM asm syntax for Symbian b...Lars Persson
2008-06-26Comments update.Kari Salminen
2008-06-26Comments update.Kari Salminen
2008-06-26fix possible oob accessGregory Montoir
2008-06-26moved midi driver object creation to MidiPlayer class (to match delete call)Gregory Montoir
2008-06-25Fix for GCC warning (Warned about testing x >= 0 when x is unsigned and there...Kari Salminen
2008-06-25Implemented support for zoneQuery (Operation Stealth specific).Kari Salminen
2008-06-25Added FIXME about the broken implementation of opcode 0x9A (o2_wasZoneChecked).Kari Salminen
2008-06-25Implemented opcode:Kari Salminen
2008-06-25Implemented opcode:Kari Salminen
2008-06-25Added patch from bug report #2001189 - "DRASCULA: Wrong intro music in Spanis...Filippos Karapetis
2008-06-25Possible fix for (for the drascula engine) for bug #2001583 - "WINCE: CRUISE ...Filippos Karapetis
2008-06-24Fixed opcodes:Kari Salminen
2008-06-24Added const to some static data.Johannes Schickel
2008-06-24Fix for bug #2001193. Character confirmation screen didn't appear and game cr...Nicola Mettifogo
2008-06-22Fixed 2 MSVC warnings (potentially undefined behavior and possibly uninitiali...Filippos Karapetis
2008-06-22Added constructor and destructor to Dialogue, thus fixing a long standing leak.Nicola Mettifogo
2008-06-22Fixed leak when loading sounds for Amiga version of Nippon Safes.Nicola Mettifogo
2008-06-22Cleanup.Johannes Schickel
2008-06-22missed this in last commit (bug fix for #1997149)Florian Kagerer
2008-06-22Cleanup.Johannes Schickel
2008-06-22this should fix bug #1997149: KYRA2: no text in spellbookFlorian Kagerer
2008-06-22Circular references between Zone/Animation and Command are now manually remov...Nicola Mettifogo
2008-06-20Merged revisions 31992,32088,32094,32129,32203,32208,32219,32236,32329,32332-...Christopher Page
2008-06-19Fixed a palette issue in Lost in TimeSven Hesse
2008-06-19Only try playing object videos when the game version supports that (only Wood...Sven Hesse
2008-06-18Renamed M4Surface::empty() to clear() (two reason: empty is not a verb, and i...Max Horn
2008-06-18- Fixed sprite drawing in Rodney's FunscreenBenjamin Haisch
2008-06-18Fixed a small discrepancy in Delphine unpacker's command 00b's documentation ...Kari Salminen
2008-06-17Possible fix for bug #1979086 - "DRASCULA: Wrong language detection(?) and c...Filippos Karapetis
2008-06-17Removed duplicate codeFilippos Karapetis
2008-06-16Cleaned up some unnecessary commentsChristopher Page
2008-06-16Merged revisions 32668-32669,32676,32687-32689,32693,32695,32698-32701,32705 ...Christopher Page
2008-06-16AGOS: Found a system->quit(), changed to _quit=trueChristopher Page
2008-06-14Revert last commit.Travis Howell
2008-06-14Disable drawObject type 0x41, which is currently causing frequent crashes.Travis Howell
2008-06-13Small cleanup (uint16 -> uint where still applicable).Kari Salminen
2008-06-13More documentation for CineUnpacker-class (Practically done documenting now)....Kari Salminen
2008-06-13Made CineUnpacker::unpack more robust & secure. It shouldn't crash now with a...Kari Salminen
2008-06-12SCUMM: Fixed a memory leak in the SCUMM engineChristopher Page
2008-06-12AGOS: Fixed a memory leak in the AGOS engineChristopher Page
2008-06-12CINE: Fixed memory leaks in the CINE engineChristopher Page
2008-06-12Fixing compilationSven Hesse
2008-06-12LURE: Fixed memory leaks in the LURE engineChristopher Page