Age | Commit message (Collapse) | Author | |
---|---|---|---|
2006-09-10 | Make Lure run again on PalmOS fixing unaligned read | Chris Apers | |
svn-id: r23865 | |||
2006-09-10 | - Some little checks for shape usage. | Johannes Schickel | |
- Less redrawing while loading a savegame. svn-id: r23864 | |||
2006-09-10 | Little bit cleanup. | Johannes Schickel | |
svn-id: r23863 | |||
2006-09-10 | Simplifies PAK file loading a bit. | Johannes Schickel | |
svn-id: r23862 | |||
2006-09-10 | Makes lure compile with msvc8 again. | Johannes Schickel | |
svn-id: r23861 | |||
2006-09-10 | Add/Update Dutch and French versions of several HE games | Travis Howell | |
svn-id: r23858 | |||
2006-09-09 | Renamed o6_getActorAnimCounter1 to o6_getActorAnimCounter | Max Horn | |
svn-id: r23857 | |||
2006-09-09 | Moved allocResTypeData from ScummEngine to ResourceManager; removed friend ↵ | Max Horn | |
declarations from ResourceManager, and performed other minor tweaks svn-id: r23856 | |||
2006-09-09 | Moved _heV7RoomIntOffsets initialization | Max Horn | |
svn-id: r23855 | |||
2006-09-09 | Turned some sound conversion methods into static functions (cleanup) | Max Horn | |
svn-id: r23854 | |||
2006-09-09 | Renamed Resource::fileHandle() to Resource::getFileHandle() | Max Horn | |
svn-id: r23853 | |||
2006-09-09 | Get rid of fsnode hack | Max Horn | |
svn-id: r23852 | |||
2006-09-09 | Ignore mouselock count when switching the cursor graphics, fixing a bug ↵ | Oystein Eftevaag | |
salty-horse reported on irc. svn-id: r23849 | |||
2006-09-09 | Fix memory leak | Max Horn | |
svn-id: r23848 | |||
2006-09-09 | Fixed unaligned read on PalmOS | Chris Apers | |
svn-id: r23846 | |||
2006-09-09 | Fixed unaligned read (this fix a potential crash clicking on the Text option ↵ | Chris Apers | |
button) svn-id: r23845 | |||
2006-09-09 | Fixed warning. | Torbjörn Andersson | |
svn-id: r23844 | |||
2006-09-09 | Fixed a bug in loadPakFile(), and changed PAKFile constructor so that it ↵ | Neil Millstone | |
doesn't load the entire file. svn-id: r23843 | |||
2006-09-09 | Fixed compilation. | Torbjörn Andersson | |
svn-id: r23842 | |||
2006-09-09 | This printf isnot supportedon PalmOS 68k, taken from an old port of Sarien | Chris Apers | |
svn-id: r23841 | |||
2006-09-09 | Fixed crashes on Zodiac and add support for this device | Chris Apers | |
svn-id: r23840 | |||
2006-09-09 | Initialise variable. Should fix Valgrind warning. | Torbjörn Andersson | |
svn-id: r23838 | |||
2006-09-09 | Fixed crashes on Zodiac and add support for this device | Chris Apers | |
svn-id: r23837 | |||
2006-09-09 | Fixed compilation | Chris Apers | |
svn-id: r23836 | |||
2006-09-09 | Update HE version for Dutch versions of lost, maze, socks and water. | Travis Howell | |
svn-id: r23835 | |||
2006-09-09 | Fixed bug #1554904 ("KYRA1: No mouse cursor in latest SVN build"). GI_KYRA1 is | Torbjörn Andersson | |
not a bit flag... svn-id: r23834 | |||
2006-09-07 | Don't create a second Menu object unless the first one has been deleted. This | Torbjörn Andersson | |
seems to fix bug #1553513 ("AGI: Crash after restart"). svn-id: r23833 | |||
2006-09-07 | Transferred all previously hard-coded English in-game text to a resource | Paul Gilbert | |
svn-id: r23831 | |||
2006-09-05 | Fixed error message that still referred to disk0.vga | Paul Gilbert | |
svn-id: r23829 | |||
2006-09-04 | More kyra2 intro WIP stuff (WSA playback control sequences implemented, used ↵ | Oystein Eftevaag | |
in the library part). One more sequence has also been implemented, but is off by default due to the WSA files being used apparently being decoded incorrectly. svn-id: r23828 | |||
2006-09-04 | This could possibly fix bug #1551524 ("MAXOSX: Cannot Backspace in AGI Games"). | Torbjörn Andersson | |
We have a similar backspace handling in several other engines. svn-id: r23827 | |||
2006-09-03 | Fixed handling of player occupied areas during room changes | Paul Gilbert | |
svn-id: r23826 | |||
2006-09-03 | Bugfix to only list rooms that have been found in the Tell action 'Go To' ↵ | Paul Gilbert | |
command svn-id: r23825 | |||
2006-09-03 | Changed name of HOTSPOTFLAG_HIGHLIGHTED to HOTSPOTFLAG_FOUND to make it's ↵ | Paul Gilbert | |
use clearer svn-id: r23824 | |||
2006-09-03 | Changed name of HOTSPOTFLAG_HIGHLIGHTED to HOTSPOTFLAG_FOUND to make it's ↵ | Paul Gilbert | |
use clearer svn-id: r23823 | |||
2006-09-03 | Added code fragment to mark a room as found when the player enters it | Paul Gilbert | |
svn-id: r23822 | |||
2006-09-02 | Fix string formating in Russian versions of HE72+ games | Travis Howell | |
svn-id: r23820 | |||
2006-09-02 | Add DISABLE_HE check, around HE72+ specific version of convertMessageString() | Travis Howell | |
svn-id: r23818 | |||
2006-09-01 | Only check old special codes through drawString() in HE71 and earlier games | Travis Howell | |
svn-id: r23817 | |||
2006-09-01 | More fixes for string usage Russian HE games. | Eugene Sandulenko | |
svn-id: r23816 | |||
2006-09-01 | Ooops, re-enable sound code | Travis Howell | |
svn-id: r23815 | |||
2006-09-01 | Add HE72+ specific version of convertMessageToString(), to reduce filtering ↵ | Travis Howell | |
and since special codes aren't used. svn-id: r23814 | |||
2006-08-31 | Applied my own patch #1549054, after discussing it with LordHoto. This makes | Torbjörn Andersson | |
the intro scrolling use constant time, rather than assuming that the screen can be rendered once every "tick". On my^H^Hslow computers, this makes it a bit less smooth, but that should be ok. It also fixes a tiny glitch right after the scrolling. svn-id: r23811 | |||
2006-08-30 | Implemented the Tell action handling, and added support for current actions ↵ | Paul Gilbert | |
with dynamic support data svn-id: r23810 | |||
2006-08-30 | Added word wrapping to the status line (necessary when giving long sets of ↵ | Paul Gilbert | |
Tell instructions) svn-id: r23809 | |||
2006-08-29 | Init unitialised var. | Johannes Schickel | |
svn-id: r23805 | |||
2006-08-29 | Add/Update details of English versions of pajama3, putttime and spyfox2 | Travis Howell | |
svn-id: r23804 | |||
2006-08-28 | Removed the copy protection bypass for Future Wars. We should only bypass the | Torbjörn Andersson | |
copy protection if we know there were versions sold that either didn't have the protection, or failed to include the information needed to get past it. Besides, this particular bypassing doesn't work. The game appears to start just fine, but the transporter early in the game is rendered non-functional. svn-id: r23801 | |||
2006-08-28 | Makes sure FilesystemNode::name isn't used to open a file, use a regular ↵ | Oystein Eftevaag | |
filehandle name instead. svn-id: r23800 | |||
2006-08-28 | Removing an extra '!' in a warning message. | Johannes Schickel | |
svn-id: r23799 |