Age | Commit message (Collapse) | Author | |
---|---|---|---|
2014-12-07 | NEVERHOOD: Remove duplicate file hash definition | Filippos Karapetis | |
2014-12-07 | NEVERHOOD: Remove duplicate defines | Filippos Karapetis | |
These have been left behind after the split of the scenes and the scene sprites. Thanks to fingolfin for pointing out the duplicate defines | |||
2014-12-07 | MADS: Remove unused reference to MADSEngine | Filippos Karapetis | |
Thanks to fingolfin for finding out the unused reference | |||
2014-12-07 | AGI: Disable/remove unused code | Filippos Karapetis | |
This is code that isn't used currently. Thanks to fingolfin for pointing out these parts of the code | |||
2014-12-07 | AGI: Set the correct palette to use for each Amiga game | Filippos Karapetis | |
The Amiga palettes were added in 16529e58e6, but were never used. A new game-specific option has been added for the old Amiga palette | |||
2014-12-07 | SCUMM: Correct spacing and warning in last Maniac V0 merge. | Kirben | |
2014-12-07 | Merge pull request #539 from segrax/master | Kirben | |
SCUMM: Maniac V0: Original Walk Code Implementation | |||
2014-12-03 | SCUMM: Update scumm-md5.h | Ben Castricum | |
2014-12-03 | SCUMM: More detection fixes. | Ben Castricum | |
2014-12-03 | SCUMM: farm - Add support for a dutch Macintosh variant. | Ben Castricum | |
Found on CD with EAN8714902148334. | |||
2014-12-03 | ZVISION: Move the subtitle class | Filippos Karapetis | |
2014-12-03 | ZVISION: Move the TruetypeFont class | Filippos Karapetis | |
2014-12-03 | ZVISION: Move the ZfsArchive class | Filippos Karapetis | |
2014-12-03 | ZVISION: Move the key mapper function | Filippos Karapetis | |
2014-12-03 | ZVISION: Document some more cheats for ZGI | Filippos Karapetis | |
Thanks to marisa-chan for providing the location of those in pull request #532 | |||
2014-12-03 | ZVISION: Remove more dead code, and move some debugger functions | Filippos Karapetis | |
2014-12-03 | ZVISION: Use integers for rectangles in the menu code | Filippos Karapetis | |
2014-12-03 | ZVISION: Remove dead code | Filippos Karapetis | |
2014-12-03 | ZVISION: Remove empty file | Filippos Karapetis | |
2014-12-03 | ZVISION: Remove superfluous spacing and reorder some includes | Filippos Karapetis | |
2014-12-03 | ZVISION: Rename struct member to fix compilation with MSVC | Filippos Karapetis | |
A struct member can't have the same name as the struct itself | |||
2014-12-03 | ZVISION: Silence some false positive warnings by MSVC | Filippos Karapetis | |
2014-12-03 | ZVISION: Explicitly define which version of atan2() to use | Filippos Karapetis | |
This is needed by MSVC | |||
2014-12-03 | ZVISION: Use the ScummVM defined type int32, instead of int32_t | Filippos Karapetis | |
2014-12-03 | Merge pull request #532 from Marisa-Chan/zvision | Filippos Karapetis | |
ZVISION: More complete engine implementation | |||
2014-12-02 | SCUMM: Maniac V0: Remove workaround for bug #2971126 (this issue no longer ↵ | Robert Crossfield | |
occurs as walking is handled the same as the original) | |||
2014-12-02 | SCUMM: Maniac V0: Correctly handle 'slanted' walk-boxes, Add new variables ↵ | Robert Crossfield | |
to save-games, Bump the SaveGame Version number, remove obsolete V0 code in V2 functions | |||
2014-12-01 | CGE2: Add support for Sfinx. | uruk | |
2014-11-30 | Merge pull request #527 from rrebello/bugfix-6679 | Filippos Karapetis | |
SCUMM: Fix bug #6679 - INDY3 DOS-EGA: book of maps graphic glitch | |||
2014-11-30 | SCUMM: Fix bug #6679 - INDY3 DOS-EGA: book of maps graphic glitch | Rodrigo Rebello | |
Force correct width value for room 64 (book of maps) in Indy3. This works around the wrong value stored in the data files of a specific version of the game (DOS/EGA v1.0, according to scumm-md5.txt). | |||
2014-11-29 | SCUMM: Maniac V0: If boxes are neighbors, walk directly to the new box. ↵ | Robert Crossfield | |
Remove extra call to 'animateCostume'. Remove now unnecessary V0 walk calc functions | |||
2014-11-28 | SCUMM: Maniac V0: Implement the original Walk Code (to fix some anim ↵ | Robert Crossfield | |
glitches), fix opcode to use _moving correctly (as V0 is different) | |||
2014-11-28 | Merge pull request #526 from eriktorbjorn/agos-midiloop | Kirben | |
AGOS: Give each MIDI track its own loop flag (bug #6665) | |||
2014-11-28 | Merge pull request #533 from segrax/master | Kirben | |
SCUMM: Fix bug #2034 - MANIAC V2: Early Collision with Green Tentacle | |||
2014-11-23 | SCUMM: MANIAC V1 Demo: GF_DEMO was not being set | Robert Crossfield | |
2014-11-23 | SCUMM: Fix bug #2034 - MANIAC V2: Early Collision with Green Tentacle | Robert Crossfield | |
2014-11-20 | ZVISION: Remove wrong TODO from scripting/sidefx.h | Marisa-Chan | |
2014-11-20 | ZVISION: More CamelCase and a bit of comments cleanup | Marisa-Chan | |
2014-11-20 | ZVISION: Implement forgotten setVenus for controls | Marisa-Chan | |
2014-11-19 | AGOS: Fix invisibility in Amiga CD32 Simon the Sorcerer 1 demo | Torbjörn Andersson | |
This probably affects the full version as well, but I haven't verified that. Either way, the old code was obviously wrong while the new makes it look right to me. | |||
2014-11-19 | AGOS: Added detection for Simon the Sorcerer 1 CD32 demo | Torbjörn Andersson | |
I have verified that the demo is completable, though it doesn't actually seems to end. You're just told that there is nothing more for you to do. | |||
2014-11-19 | ZVISION: Added detection for Zork Grand Inquisitor English DVD version. | Kevin Becker | |
2014-11-19 | ZVISION: Added detection for Zork Nemesis English Demo. | Kevin Becker | |
2014-11-19 | ZVISION: Added detection for Zork Grand Inquisitor English Demo. | Kevin Becker | |
2014-11-12 | ZVISION: Merge upstream | Marisa-Chan | |
2014-11-12 | ZVISION: Clean of useless code | Marisa-Chan | |
2014-11-12 | ZVISION: Lead code of all controls to the same style | Marisa-Chan | |
2014-11-12 | ZVISION: Fix delays with halveDelay option | Marisa-Chan | |
2014-11-12 | ZVISION: Make menu bar fully enabled after changelocation called | Marisa-Chan | |
2014-11-12 | ZVISION: Add call of inventory cycling for Nemesis | Marisa-Chan | |