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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2016-04-09
SHERLOCK: RT: Fix crasah showing items to Rose Hanchem
Paul Gilbert
2016-04-09
DRASCULA: Fix character walking off screen
Thierry Crozat
2016-04-09
WAGE: Added debug code for dumping CODE resource fork
Eugene Sandulenko
2016-04-09
SHERLOCK: Fix crash when searching the Serrated Scalpel journal
Torbjörn Andersson
2016-04-08
SHERLOCK: Put back line break that I accidentally removed.
Torbjörn Andersson
2016-04-08
SHERLOCK: Fix crash when searching journal in Rose Tattoo
Torbjörn Andersson
2016-04-08
DRASCULA: Fix text alignment to be faithful to the original
Thierry Crozat
2016-04-07
DRASCULA: Improve text centering and spacing between lines
Thierry Crozat
2016-04-06
SCI: Fix compilation for C++98.
Johannes Schickel
2016-04-06
Merge pull request #721 from lordhoto/sci-saveload-cleanup
Johannes Schickel
2016-04-05
WAGE: Fix bugs in original, when people mistype storage scene name
Eugene Sandulenko
2016-04-05
WAGE: Fixed moving objects to random scene
Eugene Sandulenko
2016-04-05
WAGE: Fix window overlap
Eugene Sandulenko
2016-04-05
WAGE: Order scene and console drawing depending on what is active
Eugene Sandulenko
2016-04-05
WAGE: Split scene and console drawing
Eugene Sandulenko
2016-04-05
WAGE: Added 4 more detection entries.
Eugene Sandulenko
2016-04-05
WAGE: Added three more fangames to detection
Eugene Sandulenko
2016-04-04
WAGE: Added 3 more games to detection
Eugene Sandulenko
2016-04-04
WAGE: Added 2 more games to detection
Eugene Sandulenko
2016-04-04
WAGE: 4 more games to detection
Eugene Sandulenko
2016-04-04
WAGE: More games added to detection
Eugene Sandulenko
2016-04-03
KYRA: (LOL) fix bug #7104 (LOL-CD: mixing sfx and voice mode does not work)
athrxx
2016-04-03
MOHAWK: Fix endianness issue in Myst opcode 30
Bastien Bouclet
2016-04-03
MOHAWK: Switch to slot based save file naming for Myst
Bastien Bouclet
2016-04-02
Merge pull request #739 from salty-horse/comi_object_labels_setting
Johannes Schickel
2016-04-01
SCUMM: Expose COMI's object_labels setting as an extra GUI option
Ori Avtalion
2016-04-01
MOHAWK: Add detection.cpp to POTFILES
Bastien Bouclet
2016-04-01
WAGE: Added one more Puzzle Search variant
Eugene Sandulenko
2016-04-01
WAGE: Three more game variants
Eugene Sandulenko
2016-04-01
WAGE: 5 more game variants
Eugene Sandulenko
2016-04-01
WAGE: Added more game variants
Eugene Sandulenko
2016-03-31
WAGE: Increased md5 byte count to avoid large number of duplicates
Eugene Sandulenko
2016-03-30
MOHAWK: Added detection for early Russian Riven version. Bug #6471
Eugene Sandulenko
2016-03-30
MOHAWK: Added 2 more livingbook versions. Bug #6557
Eugene Sandulenko
2016-03-29
ADL: Fix warnings
Eugene Sandulenko
2016-03-28
SAGA: Move IHNM color fix game features to proper spot.
Eugene Sandulenko
2016-03-28
COMPOSER: Fix md5s for newly added German games
Eugene Sandulenko
2016-03-28
COMPOSER: Added German versions of darby & gregory. Bug #6825
Eugene Sandulenko
2016-03-28
COMPOSER: Fix detection entry
Eugene Sandulenko
2016-03-28
COMPOSER: Added detection for Hebrew darby. Bug #6878
Eugene Sandulenko
2016-03-28
QUEEN: Added some md5s. Bug #6946
Eugene Sandulenko
2016-03-28
SCUMM: Sync md5 table
Eugene Sandulenko
2016-03-28
MOHAWK: Play the gears sound when resetting the Myst clock puzzle
Bastien Bouclet
2016-03-28
GOB: Fix Fascination entry, it is DOS, not Amiga version
Eugene Sandulenko
2016-03-28
SAGA: Explicitely mark versions which require color shifting in interface. Fi...
Eugene Sandulenko
2016-03-27
SAGA: Fix dialog text positions in non-English version (#7064)
Torbjörn Andersson
2016-03-27
MOHAWK: Promote Myst from UNSTABLE to TESTING
Bastien Bouclet
2016-03-27
GOB: Added another French Playttons2. Bug #7052
Eugene Sandulenko
2016-03-27
GOB: Added Spanish Fascination detection entry. Bug #7069
Eugene Sandulenko
2016-03-27
DREAMWEB: Add bug reference to Czech detection entry
Eugene Sandulenko
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