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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2019-09-03
HDB: Add Player Variables and Player Functions
Nipun Garg
2019-09-03
HDB: Add stubbed useEntity()
Nipun Garg
2019-09-03
HDB: Fix warnings
Eugene Sandulenko
2019-09-03
HDB: Fix compilation
Eugene Sandulenko
2019-09-03
HDB: Process cineUseEntity()
Nipun Garg
2019-09-03
HDB: Add cineUseEntity()
Nipun Garg
2019-09-03
HDB: Remove extern storage type from aiEntList
Nipun Garg
2019-09-03
HDB: Improve isDemo() function definition
Nipun Garg
2019-09-03
HDB: Call locateEntity to complete stubs
Nipun Garg
2019-09-03
HDB: Complete locateEntity()
Nipun Garg
2019-09-03
HDB: Add stubbed locateEntity()
Nipun Garg
2019-09-03
HDB: Add restartSystem() and call it from init()
Nipun Garg
2019-09-03
HDB: Add _ents Entity List and initialize it
Nipun Garg
2019-09-03
HDB: Set the Entity Spawn names in Lua
Nipun Garg
2019-09-03
HDB: Fix warnings
Eugene Sandulenko
2019-09-03
HDB: Add init code for all AI Entities
Nipun Garg
2019-09-03
HDB: Add aiEntList
Nipun Garg
2019-09-03
HDB: Add AIStateDef and AIEntTypeInfo structs
Nipun Garg
2019-09-03
HDB: Add isDemo()
Nipun Garg
2019-09-03
HDB: Clear screen before drawing transparent stars
Eugene Sandulenko
2019-09-03
HDB: Properly set up initial map position
Eugene Sandulenko
2019-09-03
HDB: Complete cineSetEntity and setEntity stubs
Nipun Garg
2019-09-03
HDB: Process cineSetEntity()
Nipun Garg
2019-09-03
HDB: Add cineSetEntity()
Nipun Garg
2019-09-03
HDB: Add AIEntity struct
Nipun Garg
2019-09-03
HDB: Add enums for AIType, AIDir and AIState
Nipun Garg
2019-09-03
HDB: Clip blitting properly
Eugene Sandulenko
2019-09-03
HDB: Fix camera setting
Eugene Sandulenko
2019-09-03
HDB: Fix output format
Eugene Sandulenko
2019-09-03
HDB: Add additional debug output for C_MOVECAMERA
Nipun Garg
2019-09-03
HDB: Add debug output for C_MOVECAMERA
Nipun Garg
2019-09-03
HDB: Add paint() to draw static images
Nipun Garg
2019-09-03
HDB: Add updateVideo()
Nipun Garg
2019-09-03
HDB: Set _fadeInfo.active = false in updateFade
Nipun Garg
2019-09-03
HDB: Initialise CineCommand
Eugene Sandulenko
2019-09-03
HDB: Added debug output to Cine execution
Eugene Sandulenko
2019-09-03
HDB: Modify prcocessCines for complete and bailOut
Nipun Garg
2019-09-03
HDB: Change the type of _cineAbortFunc
Nipun Garg
2019-09-03
HDB: Fix type cast formatting errors
Nipun Garg
2019-09-03
HDB: Load _map outside of the game loop
Nipun Garg
2019-09-03
HDB: Remove unreachable return statements
Nipun Garg
2019-09-03
HDB: Fix argument type in checkParameters
Nipun Garg
2019-09-03
HDB: Complete the fade stubs in lua-script.cpp
Nipun Garg
2019-09-03
HDB: Call the fade Stubs from processCines()
Nipun Garg
2019-09-03
HDB: Add getter-setter functions for _fadeInfo
Nipun Garg
2019-09-03
HDB: Add stubbed-out DrawMan::updateFade()
Nipun Garg
2019-09-03
HDB: Add DrawMan::setFade()
Nipun Garg
2019-09-03
HDB: Add _fadeInfo struct
Nipun Garg
2019-09-03
HDB: Process cineFadeIn() and cineFadeOut()
Nipun Garg
2019-09-03
HDB: Add cineFadeIn() and cineFadeOut()
Nipun Garg
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