Age | Commit message (Collapse) | Author | |
---|---|---|---|
2011-10-14 | SCI: More work on kBitmap (still WIP) | Filippos Karapetis | |
2011-10-14 | SCI: More work on the vertical plane offset for SCI32. Still WIP. | Filippos Karapetis | |
Vertical clipping is still not finished. This fixes the display in the Torin demo (which uses a scene with loads of items with a vertical offset). | |||
2011-10-14 | TSAGE: Bugfix for #3423512 - Not being able to get crown | Paul Gilbert | |
2011-10-14 | TSAGE: Bugfix for Ringworld demo having save/restore buttons enabled in GMM | Paul Gilbert | |
This splits checking if save and load are enabled to the individual game classes. | |||
2011-10-14 | TINSEL: Alter previous DW1 bugfix so that DW2 still works properly | Paul Gilbert | |
2011-10-13 | TINSEL: Fix #3422433 ("DW2: US version uses UK graphics") | Torbjörn Andersson | |
According to dreammaster it should be enough to add cases for the US version in these two functions, but unfortunately he can't test it himself. I guess I should try to find the time to play through the game, but right now there's an annoying DW2 regression from commit d5690e0. See GitHub commit note for details. | |||
2011-10-13 | SCI: Extended the detection of certain selectors to work in SCI2 | Filippos Karapetis | |
This is needed for some demos that do not supply a selector vocabulary (i.e. vocab 997) | |||
2011-10-13 | SCI: Implemented kBitmap(3) and kBitmap(5). Some cleanup | Filippos Karapetis | |
2011-10-13 | SCI: Updated a comment inside processPlaySound() | Filippos Karapetis | |
2011-10-13 | TSAGE: Show an explicit error message when saving or loading savegames fails | Paul Gilbert | |
2011-10-13 | TSAGE: BlueForce, gang scene, fix a crash when giving a ticket to driver | Strangerke | |
2011-10-13 | TSAGE: Add (useless?) scene 114 in BlueForce | Strangerke | |
2011-10-12 | TSAGE: Add some comments in scene 410 | Strangerke | |
2011-10-12 | TSAGE: Add intro scene 110 for BlueForce | Strangerke | |
2011-10-12 | TSAGE: Fix some animate() calls for ANIM_MODE_7 that were missing a parameter | Paul Gilbert | |
2011-10-12 | TSAGE: Bugfix for #3422150 - GUI dialog when clicking on skulls | Paul Gilbert | |
2011-10-12 | TSAGE: Separated the NamedHotspot class into separate versions for Ringworld ↵ | Paul Gilbert | |
and Blue Force This fixes bug #3422141, which was also caused by special checks introduced to try and handle Blue Force hotspots differently | |||
2011-10-12 | SCI: Fixed a long-standing bug in kDoSound(init) | Filippos Karapetis | |
The sound handle should not be set in kDoSound(init), but in kDoSound(play). This is verified against several SCI versions, plus game scripts check if a sound slot is playing primarily by checking its handle. Fixes the sound in Shivers and probably an assortment of other sound related bugs | |||
2011-10-12 | SCI: Marked functions that have been changed into dummy ones in SCI3 | Filippos Karapetis | |
2011-10-12 | SCI: kSave(3) is kCheckSaveGame() and kSave(6) is kFileIOUnlink() | Filippos Karapetis | |
2011-10-12 | SCI: Implementation of kCelInfo subop 4 | Heather Douglass | |
kCelInfo subop 4 returns the pixel color at the passed in x,y coordinates for the passed in view, loop, cel. Shivers uses this function for the red door puzzle, room 23601 to determine what blocks on the puzzle board are already occupied by pieces. | |||
2011-10-12 | SCI: 3 Uninitialized read workarounds for Shivers | Heather Douglass | |
2011-10-12 | SCI: Added proper handling of duplicate items in kAddScreenItem | Filippos Karapetis | |
- Items that are being readded to the scene should be updated instead - Added a findScreenItem() call to simplify the code slightly | |||
2011-10-12 | TSAGE: Further cleanup of the prior NamedHotspot bugfix | Paul Gilbert | |
2011-10-11 | TSAGE: Rename hotspots in ringworld, scene 9100 | Strangerke | |
2011-10-12 | TSAGE: Bugfix for overriden named hotspots no longer working in Ringworld | Paul Gilbert | |
2011-10-11 | TSAGE: Bugfixes for Blue Force scene 710 - Beach | Paul Gilbert | |
2011-10-11 | TSAGE: Bugfix for being able to leave Child Protective Services offices | Paul Gilbert | |
2011-10-11 | TSAGE: Bugfix for drawing UI correctly when in a side scrolling screen | Paul Gilbert | |
2011-10-11 | TSAGE: Fix for not resetting scrollFollower when leaving the map screen | Paul Gilbert | |
2011-10-11 | Last Express: CLIP should use a <int> template to compile correctly. | anotherguest | |
2011-10-11 | SCI: Fixed text display in QFG4 | Filippos Karapetis | |
2011-10-11 | SCI: Some work on the SCI32 bitmap / font code | Filippos Karapetis | |
- Initial implementation of kBitmap(0) - Bugfixes for fonts in upscaled games | |||
2011-10-11 | SCI: kBitmap(1) is kDisposeTextBitmap | Filippos Karapetis | |
2011-10-11 | SCI: Changed a warning about wrong object variable count into a debugC | Filippos Karapetis | |
2011-10-11 | SCI: Removed leftover unused variables | Filippos Karapetis | |
2011-10-11 | SCI: Proper implementation of text drawing for SCI2+ | Filippos Karapetis | |
2011-10-11 | TSAGE: missing functions in scene 910, still WIP | Strangerke | |
2011-10-10 | TSAGE: Bugfixes for Blue Force scene 271 - Fixes for dinner cut-scene | Paul Gilbert | |
2011-10-10 | TSAGE: Bugfix for Blue Force scene 830 - hang when looking at note board | Paul Gilbert | |
2011-10-10 | TSAGE: Implemented Blue Force scene 180 - Front of Home | Paul Gilbert | |
2011-10-10 | SCI: Mixed Adlib/MIDI mode for audio resources should always be enabled in SCI32 | Filippos Karapetis | |
2011-10-10 | SCI: SCI32 kernel functions kRepaintPlane and kInputText are unused | Filippos Karapetis | |
2011-10-10 | AGI: Fixed bug #3420859 - "AGI: SQ0 - Scummvm Crash" | Filippos Karapetis | |
The length requested in this case is 250, which overflows a char variable | |||
2011-10-10 | MADE: Added missing finalize() calls to the game state saving code | Filippos Karapetis | |
Thanks to wjp for finding these | |||
2011-10-10 | SCI: Fixed menu music in GK1 when multi MIDI is disabled | Filippos Karapetis | |
A regression from commit 9fd66de | |||
2011-10-09 | DRASCULA: Remove unecessary VOC header dependency. | D G Turner | |
Also, remove two engines not using VOC from voc.h header. | |||
2011-10-09 | MADE: Minimize #include usage. | Johannes Schickel | |
2011-10-09 | MADE: Fix include guard of made.h. | Johannes Schickel | |
2011-10-09 | AUDIO: Add default disposeAfterUse value to makeVOCStream again. | Johannes Schickel | |