Age | Commit message (Collapse) | Author |
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svn-id: r52653
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- Mark several SCI2/2.1 kernel functions used for debugging as dummy
- Added an empty function for kSetWindowsOption, used for settings specific to
Windows versions (e.g. showing/hiding the title bar)
- Added a stub for kGetWindowsOption (currently returning 0 to a Windows related
option for Phantasmagoria)
svn-id: r52652
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fixes glossary in pepper, bug #3040039
svn-id: r52651
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the actual support was already there due to extensive code sharing
w/SCI0, so only modifying signatures here
svn-id: r52650
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again
svn-id: r52647
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Sounds that set the third argument of the playSound opcode to 1 (wherever they may be) will now block. The volume parameter of playSound is also now honored. Merge the Myst sound blocking code with this too.
svn-id: r52643
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preparation for returning rect array on |r| textcodes
svn-id: r52642
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fixes bug #3061964
svn-id: r52637
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svn-id: r52636
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fixes hoyle1 not starting anymore
svn-id: r52635
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svn-id: r52634
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- Obey the mute setting.
- Report the supported music types.
svn-id: r52633
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Merge the Riven sound file code with the main Riven resource code and remove the mainSoundFile parameter from Sound::playSound(). Reasoning: The sound id's do not collide with the sound id's in the main data files. The sound archives only exist because the original CD version had the ability to choose between low and high quality audio.
svn-id: r52631
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svn-id: r52628
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svn-id: r52627
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The pools of water will now always show the video of returning to the "off" state.
svn-id: r52626
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svn-id: r52621
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for the existence of after market GM patches
svn-id: r52620
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This prevents accidental implicit rounding
and might also fix compilation on AmigaOS4 (bug #3060981).
svn-id: r52616
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readable
svn-id: r52615
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Changed bitwise XOR operations to bitwise NOT AND, to make the code a bit easier
to understand
svn-id: r52614
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svn-id: r52610
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svn-id: r52608
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svn-id: r52606
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hoyle4 has garbled audio data
svn-id: r52605
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fade in/out of samples
svn-id: r52604
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svn-id: r52597
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Fix typos and suppress all identical noun arrays.
svn-id: r52596
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svn-id: r52595
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svn-id: r52591
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In DOS versions, display hints when mouse is over a
hotspot. This behavior is based on the one of Hugo Win
versions.
svn-id: r52590
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scripts disable icon 7+8 when entering the room. When taking the cannister they will disable all remaining icons, resulting in the disable-code running endlessly, also happend in sierra sci - fixes bug #3046367
svn-id: r52587
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svn-id: r52586
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thx to tortoisegit and broken conflict managment
svn-id: r52585
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remove class bit when marking as clone
svn-id: r52584
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This fixes a regression affecting many SCI32 games and possibly other games,
looping or recursing endlessly.
svn-id: r52583
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The fix is partial, as the game will crash when losing and attempting to
restart (for a different reason - there's an issue when uninstantiating a script)
svn-id: r52581
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This fixes crashes with the plugins branch for dhewg.
svn-id: r52579
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svn-id: r52578
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This is used by H3Dos only.
svn-id: r52571
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patches out bad code that would dispose score sound immediately, "score" sound plays now for pharkas/cd - finally fixes bug #3037161
svn-id: r52570
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svn-id: r52569
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now "score" is halfway playing, but it's cut so only "s" is played. Needs to get further investigated
svn-id: r52568
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and fixing possible crash & typo
svn-id: r52565
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svn-id: r52563
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svn-id: r52562
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The actual names for the bug reports are:
#3035650 "PEPPER non-interactive demo: Crash"
#3039566 "LAURABOW2: Crash during introduction"
Those crashes were caused by an invalid memory dereference in kClone. This
in turn was happening, because the parent object pointer might have been
invalidated in cases where the parent object is also a clone.
svn-id: r52561
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svn-id: r52560
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lb2floppy: scripts get confused in the rat scene, when scaleX/Y are set with applied global scaling. This results in kInitBresen to get called almost endlessly, which results in ego slowing down to a crawl and not being able to reach the upper right exit - fixes bug #3050606
svn-id: r52559
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svn-id: r52544
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