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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2014-08-09
PRINCE: showPalette(), showLogo() - update
lukaslw
2014-08-09
CGE2: Fix canSaveGameStateCurrently().
uruk
2014-08-09
PEGASUS: Cleanup from unused constants.
Eugene Sandulenko
2014-08-09
Merge pull request #484 from wonst719/korean-work
Eugene Sandulenko
2014-08-09
CGE2: Use spaces instead of tabs.
uruk
2014-08-09
CGE2: Remove commented out code from text.cpp.
uruk
2014-08-09
PRINCE: scrollCredits() implementation, showLogo() update
lukaslw
2014-08-08
PRINCE: showPower(), O_EXIT - last mini-game and game ending
lukaslw
2014-08-08
PRINCE: Script update - readScriptFlagValue fix
lukaslw
2014-08-08
SCI: Handle 's at the end of words - bug #6608
Filippos Karapetis
2014-08-08
SCI: Code formatting fixes
Filippos Karapetis
2014-08-08
SCI: Fix wrong game features heuristic for Hoyle 1/2 - bug #6606
Filippos Karapetis
2014-08-08
SCI: Extend hack to fix regression in GK1
Filippos Karapetis
2014-08-08
SCI: Add the French version of Phantasmagoria - bug #6574
Filippos Karapetis
2014-08-08
SCI: Show the address segment when trying to free hunks from an invalid
Filippos Karapetis
2014-08-08
SCI: Allow invalid references to kUnload() - bug #6600
Filippos Karapetis
2014-08-07
PRINCE: showNormAnims() fix
lukaslw
2014-08-06
TOON: Remove some dead code
Strangerke
2014-08-06
MADS: Fix some more uninitialized variables
Strangerke
2014-08-06
MADS: Rex - Fix some uninitialized variables in the menu
Strangerke
2014-08-06
MADS: Avoid potential buffer overflows
Strangerke
2014-08-06
PRINCE: getAnimData() update
lukaslw
2014-08-06
CGE2: Get rid of _keyAlt.
uruk
2014-08-06
PRINCE: Second hero movement - moveShandria(), moveRunHero() fix
lukaslw
2014-08-06
ZVISION: Silence Cppcheck warnings about buffer overflow
Torbjörn Andersson
2014-08-06
SAGA: Fix OOB access in the Shorten decoder
Filippos Karapetis
2014-08-06
SCI: Fix script bug #6692 - QFG3: Crash when speaking at the top of the giant...
Filippos Karapetis
2014-08-06
DETECTOR: Do not show the zero matched size for illegitimate copies
Filippos Karapetis
2014-08-06
TOLTECS: Blacklist a pirated CD-RIP version (bug #6690)
Filippos Karapetis
2014-08-05
PRINCE: Background animations - update
lukaslw
2014-08-05
PRINCE: makeCurve(), getCurve(), mouseWeirdo(), O_KRZYWA, O_GETKRZYWA, O_GETMOB
lukaslw
2014-08-04
PRINCE: showHero - special animations drawing position fix
lukaslw
2014-08-04
PRINCE: Inventory after swaping and loading fix
lukaslw
2014-08-04
PRINCE: showHero() - special animations fix
lukaslw
2014-08-04
PRINCE: loadLocation() - freeAllNormAnims
lukaslw
2014-08-04
PRINCE: showHero() update
lukaslw
2014-08-04
PRINCE: showHeroShadow - update
lukaslw
2014-08-03
CGE2: Rework canSaveGameStateCurrently().
uruk
2014-08-03
CGE2: Properly fade out if the player exits during the intro too.
uruk
2014-08-03
CGE2: Rework the handling of the sound buttons on the toolbar.
uruk
2014-08-03
CGE2: Some repair in Bitmap::code().
uruk
2014-08-03
CGE2: Some more minor cleanup
Strangerke
2014-08-03
CGE2: Remove #if 0-s.
uruk
2014-08-03
CGE2: Rearrange content of saveload.cpp and cge2.h a bit.
uruk
2014-08-03
CGE2: Misc cleanup
Strangerke
2014-08-03
CGE2: Add autosave functionality.
uruk
2014-08-03
CGE2: Add RTL support.
uruk
2014-08-03
CGE2: Fix mismatched new/delete pair in Sprite::ghost() and snGhost().
uruk
2014-08-03
CGE2: Silence GCC warning concerning destructors of Choice's children.
uruk
2014-08-03
CGE2: Fix memory leak concerning the quit menu.
uruk
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