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2015-12-23LAB: Safeguard: Set some variables to null pointer after deleting themStrangerke
2015-12-23LAB: Make string check more readable, remove a useless c_str()Strangerke
2015-12-23LAB: Revert previous commit as suggested by wjpStrangerke
2015-12-23LAB: Close _curBitmap before deleting itStrangerke
2015-12-23LAB: Constify some parametersStrangerke
2015-12-23LAB: Remove a couple of useless calls to c_Str()Strangerke
2015-12-23LAB: Set a default to the second parameter of readPictStrangerke
2015-12-23LAB: Some cleanup and refactoringStrangerke
2015-12-23LAB: Fix crash in introStrangerke
2015-12-23LAB: Use rectScale in two other placesStrangerke
2015-12-23LAB: Fix a bug pointed out by wjp in getObjectStrangerke
2015-12-23LAB: Fix a delete[] pointed out by eriktorbjornStrangerke
2015-12-23LAB: Fix compilation for non-MSVC compilersStrangerke
2015-12-23LAB: Remove useless call to c_strStrangerke
2015-12-23LAB: Replace char* by Common::String in several functionsStrangerke
2015-12-23LAB: Use an array of Common::Strings instead of bytes in ActionStrangerke
2015-12-23LAB: Fix malloc pointed by eriktorbjornStrangerke
2015-12-23LAB: Better handling of the Trial check in the puzzleStrangerke
2015-12-23LAB: Fix loop in flooVisitedStrangerke
2015-12-23LAB: Fix bug identified by eriktorbjornStrangerke
2015-12-23LAB: Fix some GCC warningsStrangerke
2015-12-23LAB: More work on the commentsStrangerke
2015-12-23LAB: Move and improve function comments to header in DispManStrangerke
2015-12-23LAB: Refactor some DispMan functions to use Common::StringStrangerke
2015-12-23LAB: Get rid of strcat by using Common::StringStrangerke
2015-12-23LAB: Rename a parameter for consistency with other function definitionsStrangerke
2015-12-23LAB: get rid of the last strcpyStrangerke
2015-12-23LAB: Remove useless variableStrangerke
2015-12-23LAB: Avoid memory leaks with fontsStrangerke
2015-12-23LAB: Fix check of ending animation, some renamingStrangerke
2015-12-23LAB: Use Common:KeyCode in keyPress() and getNextChar()Strangerke
2015-12-23LAB: Simplify code related to _keyBuf handlingStrangerke
2015-12-23LAB: FormattingFilippos Karapetis
2015-12-23LAB: Plug all the remaining resource-related memory leaksFilippos Karapetis
2015-12-23LAB: Plug a memory leak in the sound effects codeFilippos Karapetis
2015-12-23LAB: Remove some leftover MSVC memory leak tester codeFilippos Karapetis
2015-12-23LAB: Use Common::String for strings, removing a ton of memory leaksFilippos Karapetis
Also, add a method to properly free room views
2015-12-23LAB: Simplify decIncInv()Filippos Karapetis
2015-12-23LAB: Fix a memory leak in the Image classFilippos Karapetis
2015-12-23LAB: Simplify the Amiga music flagsFilippos Karapetis
2015-12-23LAB: Handle the music encoding of the Amiga versionFilippos Karapetis
2015-12-23LAB: Handle some differences in the intro of the Amiga versionFilippos Karapetis
2015-12-23LAB: Remove dead codeStrangerke
2015-12-23LAB: Remove parameters from processMainButton and performActionStrangerke
2015-12-23LAB: Avoid variable shadowing compiler warning.D G Turner
2015-12-23LAB: Correct variable shadows function compiler warning.D G Turner
2015-12-23LAB: Correct compiler warning in savegame code.D G Turner
2015-12-23LAB: Correct engine name spelling. No functional change.D G Turner
2015-12-23LAB: Fix memory leaks in savegame codeStrangerke
2015-12-23LAB: Handle some differences of the Amiga versionFilippos Karapetis
The Amiga version is still not working, as the CONTROL and INV files are missing, and the format of the font files is different